Конфликт модов при входе в игру

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Макс Шамардин
Макс Шамардин
Группы пользователя
Пользователи
  • Сообщений: 2
  • Последний визит:
    Вчера в 18:00

RimWorld 1.6.4528 rev1223
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
RimWorld.VersionControl:LogVersionNumber ()
Verse.Root:CheckGlobalInit ()
Verse.Root:Start ()
Verse.Root_Entry:Start ()

Loading Combat Extended 16.7.0.0 (c87a3c416c-rel):
Please report issues with CE to CE Team at https://github.com/CombatExtended-Continued/CombatExtended
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
CombatExtended.Controller:.ctor (Verse.ModContentPack)
System.Reflection.RuntimeConstructorInfo:InternalInvoke (object,object[],bool)
System.Reflection.RuntimeConstructorInfo:DoInvoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.RuntimeConstructorInfo:Invoke (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.RuntimeType:CreateInstanceImpl (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[],System.Threading.StackCrawlMark&)
System.Activator:CreateInstance (System.Type,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[])
System.Activator:CreateInstance (System.Type,object[])
Verse.LoadedModManager:CreateModClasses ()
Verse.LoadedModManager:LoadAllActiveMods (bool)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__10_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

CE: Loading Mod Part
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
CombatExtended.Controller:PostLoad ()
CombatExtended.Controller:.ctor (Verse.ModContentPack)
System.Reflection.RuntimeConstructorInfo:InternalInvoke (object,object[],bool)
System.Reflection.RuntimeConstructorInfo:DoInvoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.RuntimeConstructorInfo:Invoke (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.RuntimeType:CreateInstanceImpl (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[],System.Threading.StackCrawlMark&)
System.Activator:CreateInstance (System.Type,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[])
System.Activator:CreateInstance (System.Type,object[])
Verse.LoadedModManager:CreateModClasses ()
Verse.LoadedModManager:LoadAllActiveMods (bool)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__10_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Combat Extended :: initialized
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
CombatExtended.Controller:PostLoad ()
CombatExtended.Controller:.ctor (Verse.ModContentPack)
System.Reflection.RuntimeConstructorInfo:InternalInvoke (object,object[],bool)
System.Reflection.RuntimeConstructorInfo:DoInvoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.RuntimeConstructorInfo:Invoke (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.RuntimeType:CreateInstanceImpl (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[],System.Threading.StackCrawlMark&)
System.Activator:CreateInstance (System.Type,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[])
System.Activator:CreateInstance (System.Type,object[])
Verse.LoadedModManager:CreateModClasses ()
Verse.LoadedModManager:LoadAllActiveMods (bool)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__10_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

[VEF] Failed running uncategorized patches:
HarmonyLib.HarmonyException: Patching exception in method null ---> System.ArgumentException: Undefined target method for patch method static System.Boolean VEF.AnimalBehaviours.VanillaExpandedFramework_TrainableUtility_TamenessCanDecay_Patch::RemoveTamenessDecayCheck(Verse.Pawn pawn)
[Ref 6CDD5CBC]
at HarmonyLib.PatchClassProcessor.PatchWithAttributes (System.Reflection.MethodBase& lastOriginal, System.Boolean unpatch) [0x00047] in <e53399289d9b419d83f9f5b02c5cf609>:0
at HarmonyLib.PatchClassProcessor.Patch () [0x00064] in <e53399289d9b419d83f9f5b02c5cf609>:0
--- End of inner exception stack trace ---
[Ref 511A4EAD]
at HarmonyLib.PatchClassProcessor.ReportException (System.Exception exception, System.Reflection.MethodBase original) [0x00154] in <e53399289d9b419d83f9f5b02c5cf609>:0
at HarmonyLib.PatchClassProcessor.Patch () [0x00096] in <e53399289d9b419d83f9f5b02c5cf609>:0
at HarmonyLib.Harmony+<>c.<PatchAllUncategorized>b__12_2 (HarmonyLib.PatchClassProcessor patchClass) [0x00000] in <e53399289d9b419d83f9f5b02c5cf609>:0
at HarmonyLib.CollectionExtensions.Do[T] (System.Collections.Generic.IEnumerable`1[T] sequence, System.Action`1[T] action) [0x00014] in <e53399289d9b419d83f9f5b02c5cf609>:0
at HarmonyLib.CollectionExtensions.DoIf[T] (System.Collections.Generic.IEnumerable`1[T] sequence, System.Func`2[T,TResult] condition, System.Action`1[T] action) [0x00007] in <e53399289d9b419d83f9f5b02c5cf609>:0
at HarmonyLib.Harmony.PatchAllUncategorized (System.Reflection.Assembly assembly) [0x00041] in <e53399289d9b419d83f9f5b02c5cf609>:0
at HarmonyLib.Harmony.PatchAllUncategorized () [0x0001d] in <e53399289d9b419d83f9f5b02c5cf609>:0
at VEF.VEF_HarmonyCategories.TryPatchAll (HarmonyLib.Harmony harmony) [0x0000d] in <c121069cfe524275886e4548a6524809>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
VEF.VEF_HarmonyCategories:TryPatchAll (HarmonyLib.Harmony)
VEF.VEF_Mod:.ctor (Verse.ModContentPack)
System.Reflection.RuntimeConstructorInfo:InternalInvoke (object,object[],bool)
System.Reflection.RuntimeConstructorInfo:DoInvoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.RuntimeConstructorInfo:Invoke (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.RuntimeType:CreateInstanceImpl (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[],System.Threading.StackCrawlMark&)
System.Activator:CreateInstance (System.Type,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[])
System.Activator:CreateInstance (System.Type,object[])
Verse.LoadedModManager:CreateModClasses ()
Verse.LoadedModManager:LoadAllActiveMods (bool)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__10_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Parsed 0.5 as int.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
Verse.ParseHelper:ParseIntPermissive (string)
Verse.ParseHelper/Parsers`1/<>c__DisplayClass2_0<int>:<Register>b__0 (string)
Verse.ParseHelper:FromString (string,System.Type)
(wrapper dynamic-method) Verse.DirectXmlToObjectNew/DummyTypeToHoldDynamicMethods:ParseAndSetComplexTypeField_System_Int32 (object,System.Reflection.FieldInfo,System.Xml.XmlNode,System.Type)
(wrapper dynamic-method) Verse.DirectXmlToObjectNew/DummyTypeToHoldDynamicMethods:ParseAndSetComplexTypeField_SharedBody (object,System.Reflection.FieldInfo,System.Xml.XmlNode,System.Type)
(wrapper dynamic-method) Verse.DirectXmlToObjectNew/DummyTypeToHoldDynamicMethods:ParseAndReturnDef_Verse_ThingDef (int,int,System.Xml.XmlNode,System.Type)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.DirectXmlToObjectNew.DefFromNodeNew_Patch1 (System.Xml.XmlNode,Verse.LoadableXmlAsset)
Verse.LoadedModManager:ParseAndProcessXML (System.Xml.XmlDocument,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>,bool)
Verse.LoadedModManager:LoadAllActiveMods (bool)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__10_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Tried to use an uninitialized DefOf of type DMS_DefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
RimWorld.DefOfHelper:EnsureInitializedInCtor (System.Type)
AncientCorps.DMS_DefOf:.cctor ()
AncientCorps.CompanyDef:.ctor ()
System.Reflection.RuntimeConstructorInfo:InternalInvoke (object,object[],bool)
System.RuntimeType:CreateInstanceMono (bool,bool)
System.RuntimeType:CreateInstanceSlow (bool,bool,bool,bool)
System.RuntimeType:CreateInstanceDefaultCtor (bool,bool,bool,bool,System.Threading.StackCrawlMark&)
System.Activator:CreateInstance (System.Type,bool,bool)
System.Activator:CreateInstance (System.Type,bool)
System.Activator:CreateInstance (System.Type)
Verse.DirectXmlToObjectNew:MakeInstanceOfTypeForEmptyNode (System.Type,System.Xml.XmlNode)
(wrapper dynamic-method) Verse.DirectXmlToObjectNew/DummyTypeToHoldDynamicMethods:ParseAndReturnDef_Verse_Def (int,int,System.Xml.XmlNode,System.Type)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.DirectXmlToObjectNew.DefFromNodeNew_Patch1 (System.Xml.XmlNode,Verse.LoadableXmlAsset)
Verse.LoadedModManager:ParseAndProcessXML (System.Xml.XmlDocument,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>,bool)
Verse.LoadedModManager:LoadAllActiveMods (bool)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__10_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Config error in AG_NereidPocketPlane: description has trailing whitespace
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
Verse.DefDatabase`1<RimWorld.AbilityDef>:ErrorCheckAllDefs ()
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MethodBase:Invoke (object,object[])
Verse.GenGeneric:InvokeStaticMethodOnGenericType (System.Type,System.Type,string)
Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_1 (System.Type)
System.Threading.Tasks.Parallel/<>c__DisplayClass33_0`2<System.Type, object>:<ForEachWorker>b__0 (int)
System.Threading.Tasks.Parallel/<>c__DisplayClass19_0`1<object>:<ForWorker>b__1 (System.Threading.Tasks.RangeWorker&,int,bool&)
System.Threading.Tasks.TaskReplicator/Replica`1<System.Threading.Tasks.RangeWorker>:ExecuteAction (bool&)
System.Threading.Tasks.TaskReplicator/Replica:Execute ()
System.Threading.Tasks.TaskReplicator/Replica/<>c:<.ctor>b__4_0 (object)
System.Threading.Tasks.Task:InnerInvoke ()
System.Threading.Tasks.Task:Execute ()
System.Threading.Tasks.Task:ExecutionContextCallback (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.Tasks.Task:ExecuteWithThreadLocal (System.Threading.Tasks.Task&)
System.Threading.Tasks.Task:ExecuteEntry (bool)
System.Threading.Tasks.Task:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()
System.Threading.ThreadPoolWorkQueue:Dispatch ()
System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()

Config error in FT_ENIAC: description has leading whitespace
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
Verse.DefDatabase`1<Verse.ThingDef>:ErrorCheckAllDefs ()
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MethodBase:Invoke (object,object[])
Verse.GenGeneric:InvokeStaticMethodOnGenericType (System.Type,System.Type,string)
Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_1 (System.Type)
System.Threading.Tasks.Parallel/<>c__DisplayClass33_0`2<System.Type, object>:<ForEachWorker>b__0 (int)
System.Threading.Tasks.Parallel/<>c__DisplayClass19_0`1<object>:<ForWorker>b__1 (System.Threading.Tasks.RangeWorker&,int,bool&)
System.Threading.Tasks.TaskReplicator/Replica`1<System.Threading.Tasks.RangeWorker>:ExecuteAction (bool&)
System.Threading.Tasks.TaskReplicator/Replica:Execute ()
System.Threading.Tasks.TaskReplicator/Replica/<>c:<.ctor>b__4_0 (object)
System.Threading.Tasks.Task:InnerInvoke ()
System.Threading.Tasks.Task:Execute ()
System.Threading.Tasks.Task:ExecutionContextCallback (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.Tasks.Task:ExecuteWithThreadLocal (System.Threading.Tasks.Task&)
System.Threading.Tasks.Task:ExecuteEntry (bool)
System.Threading.Tasks.Task:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()
System.Threading.ThreadPoolWorkQueue:Dispatch ()
System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()

Config error in FT_ENIAC: description has trailing whitespace
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
Verse.DefDatabase`1<Verse.BuildableDef>:ErrorCheckAllDefs ()
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MethodBase:Invoke (object,object[])
Verse.GenGeneric:InvokeStaticMethodOnGenericType (System.Type,System.Type,string)
Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_1 (System.Type)
System.Threading.Tasks.Parallel/<>c__DisplayClass33_0`2<System.Type, object>:<ForEachWorker>b__0 (int)
System.Threading.Tasks.Parallel/<>c__DisplayClass19_0`1<object>:<ForWorker>b__1 (System.Threading.Tasks.RangeWorker&,int,bool&)
System.Threading.Tasks.TaskReplicator/Replica`1<System.Threading.Tasks.RangeWorker>:ExecuteAction (bool&)
System.Threading.Tasks.TaskReplicator/Replica:Execute ()
System.Threading.Tasks.TaskReplicator/Replica/<>c:<.ctor>b__4_0 (object)
System.Threading.Tasks.Task:InnerInvoke ()
System.Threading.Tasks.Task:Execute ()
System.Threading.Tasks.Task:ExecutionContextCallback (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.Tasks.Task:ExecuteWithThreadLocal (System.Threading.Tasks.Task&)
System.Threading.Tasks.Task:ExecuteEntry (bool)
System.Threading.Tasks.Task:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()
System.Threading.ThreadPoolWorkQueue:Dispatch ()
System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()

Config error in FT_Sandbag: description has trailing whitespace
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
Verse.DefDatabase`1<Verse.BuildableDef>:ErrorCheckAllDefs ()
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MethodBase:Invoke (object,object[])
Verse.GenGeneric:InvokeStaticMethodOnGenericType (System.Type,System.Type,string)
Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_1 (System.Type)
System.Threading.Tasks.Parallel/<>c__DisplayClass33_0`2<System.Type, object>:<ForEachWorker>b__0 (int)
System.Threading.Tasks.Parallel/<>c__DisplayClass19_0`1<object>:<ForWorker>b__1 (System.Threading.Tasks.RangeWorker&,int,bool&)
System.Threading.Tasks.TaskReplicator/Replica`1<System.Threading.Tasks.RangeWorker>:ExecuteAction (bool&)
System.Threading.Tasks.TaskReplicator/Replica:Execute ()
System.Threading.Tasks.TaskReplicator/Replica/<>c:<.ctor>b__4_0 (object)
System.Threading.Tasks.Task:InnerInvoke ()
System.Threading.Tasks.Task:Execute ()
System.Threading.Tasks.Task:ExecutionContextCallback (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.Tasks.Task:ExecuteWithThreadLocal (System.Threading.Tasks.Task&)
System.Threading.Tasks.Task:ExecuteEntry (bool)
System.Threading.Tasks.Task:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()
System.Threading.ThreadPoolWorkQueue:Dispatch ()
System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()

Config error in Frame_FT_ENIAC: description has leading whitespace
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
Verse.DefDatabase`1<Verse.ThingDef>:ErrorCheckAllDefs ()
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MethodBase:Invoke (object,object[])
Verse.GenGeneric:InvokeStaticMethodOnGenericType (System.Type,System.Type,string)
Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_1 (System.Type)
System.Threading.Tasks.Parallel/<>c__DisplayClass33_0`2<System.Type, object>:<ForEachWorker>b__0 (int)
System.Threading.Tasks.Parallel/<>c__DisplayClass19_0`1<object>:<ForWorker>b__1 (System.Threading.Tasks.RangeWorker&,int,bool&)
System.Threading.Tasks.TaskReplicator/Replica`1<System.Threading.Tasks.RangeWorker>:ExecuteAction (bool&)
System.Threading.Tasks.TaskReplicator/Replica:Execute ()
System.Threading.Tasks.TaskReplicator/Replica/<>c:<.ctor>b__4_0 (object)
System.Threading.Tasks.Task:InnerInvoke ()
System.Threading.Tasks.Task:Execute ()
System.Threading.Tasks.Task:ExecutionContextCallback (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.Tasks.Task:ExecuteWithThreadLocal (System.Threading.Tasks.Task&)
System.Threading.Tasks.Task:ExecuteEntry (bool)
System.Threading.Tasks.Task:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()
System.Threading.ThreadPoolWorkQueue:Dispatch ()
System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()

Config error in Frame_FT_ENIAC: description has trailing whitespace
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
Verse.DefDatabase`1<Verse.ThingDef>:ErrorCheckAllDefs ()
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MethodBase:Invoke (object,object[])
Verse.GenGeneric:InvokeStaticMethodOnGenericType (System.Type,System.Type,string)
Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_1 (System.Type)
System.Threading.Tasks.Parallel/<>c__DisplayClass33_0`2<System.Type, object>:<ForEachWorker>b__0 (int)
System.Threading.Tasks.Parallel/<>c__DisplayClass19_0`1<object>:<ForWorker>b__1 (System.Threading.Tasks.RangeWorker&,int,bool&)
System.Threading.Tasks.TaskReplicator/Replica`1<System.Threading.Tasks.RangeWorker>:ExecuteAction (bool&)
System.Threading.Tasks.TaskReplicator/Replica:Execute ()
System.Threading.Tasks.TaskReplicator/Replica/<>c:<.ctor>b__4_0 (object)
System.Threading.Tasks.Task:InnerInvoke ()
System.Threading.Tasks.Task:Execute ()
System.Threading.Tasks.Task:ExecutionContextCallback (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.Tasks.Task:ExecuteWithThreadLocal (System.Threading.Tasks.Task&)
System.Threading.Tasks.Task:ExecuteEntry (bool)
System.Threading.Tasks.Task:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()
System.Threading.ThreadPoolWorkQueue:Dispatch ()
System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()

Config error in Frame_FT_Sandbag: description has trailing whitespace
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
Verse.DefDatabase`1<Verse.ThingDef>:ErrorCheckAllDefs ()
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MethodBase:Invoke (object,object[])
Verse.GenGeneric:InvokeStaticMethodOnGenericType (System.Type,System.Type,string)
Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_1 (System.Type)
System.Threading.Tasks.Parallel/<>c__DisplayClass33_0`2<System.Type, object>:<ForEachWorker>b__0 (int)
System.Threading.Tasks.Parallel/<>c__DisplayClass19_0`1<object>:<ForWorker>b__1 (System.Threading.Tasks.RangeWorker&,int,bool&)
System.Threading.Tasks.TaskReplicator/Replica`1<System.Threading.Tasks.RangeWorker>:ExecuteAction (bool&)
System.Threading.Tasks.TaskReplicator/Replica:Execute ()
System.Threading.Tasks.TaskReplicator/Replica/<>c:<.ctor>b__4_0 (object)
System.Threading.Tasks.Task:InnerInvoke ()
System.Threading.Tasks.Task:Execute ()
System.Threading.Tasks.Task:ExecutionContextCallback (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.Tasks.Task:ExecuteWithThreadLocal (System.Threading.Tasks.Task&)
System.Threading.Tasks.Task:ExecuteEntry (bool)
System.Threading.Tasks.Task:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()
System.Threading.ThreadPoolWorkQueue:Dispatch ()
System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()

Translation data for language Russian / Русский has 1095 errors. Generate translation report for more info.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
Verse.LoadedLanguage:InjectIntoData_AfterImpliedDefs ()
Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_3 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
Verse.Root:Update ()
Verse.Root_Entry:Update ()

KCSG has Created 7249 symbolDefs for vanilla and DLCs
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
KCSG.StartupActions:CreateSymbols ()
KCSG.StartupActions:.cctor ()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.StaticConstructorOnStartupUtility.CallAll_Patch1 ()
Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_4 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
Verse.Root:Update ()
Verse.Root_Entry:Update ()

[SmashPhil.VehicleFramework] Applying compatibility patch for CETeam.CombatExtended. Active: Да
[SmashPhil.VehicleFramework] Applying compatibility patch for ludeon.rimworld.odyssey. Active: Да
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
SmashTools.Patching.ConditionalPatches:DumpPatchReport () (at C:/Program Files (x86)/Steam/steamapps/common/RimWorld/Mods/Vehicle-Framework/SmashTools/SmashTools/SmashTools/Patching/Harmony/ConditionalPatches.cs:78)
SmashTools.ProjectStartup:.cctor () (at C:/Program Files (x86)/Steam/steamapps/common/RimWorld/Mods/Vehicle-Framework/SmashTools/SmashTools/SmashTools/ProjectStartup.cs:38)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.StaticConstructorOnStartupUtility.CallAll_Patch1 ()
Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_4 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
Verse.Root:Update ()
Verse.Root_Entry:Update ()

[VehicleFramework] version 1.6.2144
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
Vehicles.VehicleHarmony:.cctor () (at C:/Program Files (x86)/Steam/steamapps/common/RimWorld/Mods/Vehicle-Framework/Source/Vehicles/Harmony/VehicleHarmony.cs:41)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.StaticConstructorOnStartupUtility.CallAll_Patch1 ()
Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_4 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
Verse.Root:Update ()
Verse.Root_Entry:Update ()

PickUpAndHaul v1.1.2¼ welcomes you to RimWorld with pointless logspam.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
PickUpAndHaul.HarmonyPatches:.cctor ()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.StaticConstructorOnStartupUtility.CallAll_Patch1 ()
Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_4 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
Verse.Root:Update ()
Verse.Root_Entry:Update ()

[TrueTerrainColors v1.12.22] Loaded cached true colors for 401 terrain defs from file.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
LunarFramework.Logging.IngameLogContext:Log (LunarFramework.Logging.LogContext/LogLevel,string,System.Exception)
LunarFramework.Logging.LogContext:Log (string,System.Exception)
MapPreview.TrueTerrainColors:.cctor ()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.StaticConstructorOnStartupUtility.CallAll_Patch1 ()
Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_4 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
Verse.Root:Update ()
Verse.Root_Entry:Update ()

[TrueTerrainColors v1.12.22] Extracted true colors from 6 terrain defs in 0.15 seconds using a RenderTexture of size 1024x1024.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
LunarFramework.Logging.IngameLogContext:Log (LunarFramework.Logging.LogContext/LogLevel,string,System.Exception)
LunarFramework.Logging.LogContext:Log (string,System.Exception)
MapPreview.TrueTerrainColors:CalculateTrueTerrainColors (bool)
MapPreview.TrueTerrainColors:.cctor ()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.StaticConstructorOnStartupUtility.CallAll_Patch1 ()
Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_4 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
Verse.Root:Update ()
Verse.Root_Entry:Update ()

MVCF successfully applied 55 patches
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
MVCF.Patch:PrintSummary ()
MVCF.MVCF/<>c:<CollectFeatureData>b__15_0 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
Verse.Root:Update ()
Verse.Root_Entry:Update ()

CharacterEditor v1.6.3 initializing...
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
CharacterEditor.CEditor:.ctor ()
CharacterEditor.CEditor:OnMainMenuInit ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.MainMenuDrawer.Init_Patch2 ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.UIRoot_Entry.Init_Patch2 (Verse.UIRoot_Entry)
Verse.Root:<Start>b__10_0 ()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
Verse.LongEventHandler:LongEventsUpdate (bool&)
Verse.Root:Update ()
Verse.Root_Entry:Update ()

updating labels for russian / русский...
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
CharacterEditor.Label:UpdateLabels ()
CharacterEditor.CEditor/ModOptions:ReInit ()
CharacterEditor.CEditor/ModOptions:.ctor ()
CharacterEditor.CEditor/ModData:CreateType (CharacterEditor.EType)
CharacterEditor.CEditor/ModData:Get<CharacterEditor.CEditor/ModOptions> (CharacterEditor.EType)
CharacterEditor.CEditor/ModData:.ctor ()
CharacterEditor.CEditor:.ctor ()
CharacterEditor.CEditor:OnMainMenuInit ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.MainMenuDrawer.Init_Patch2 ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.UIRoot_Entry.Init_Patch2 (Verse.UIRoot_Entry)
Verse.Root:<Start>b__10_0 ()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
Verse.LongEventHandler:LongEventsUpdate (bool&)
Verse.Root:Update ()
Verse.Root_Entry:Update ()

loading pawn slot content from file...
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
CharacterEditor.CEditor/ModOptions:LoadSlots (string)
CharacterEditor.CEditor/ModOptions:ReInit ()
CharacterEditor.CEditor/ModOptions:.ctor ()
CharacterEditor.CEditor/ModData:CreateType (CharacterEditor.EType)
CharacterEditor.CEditor/ModData:Get<CharacterEditor.CEditor/ModOptions> (CharacterEditor.EType)
CharacterEditor.CEditor/ModData:.ctor ()
CharacterEditor.CEditor:.ctor ()
CharacterEditor.CEditor:OnMainMenuInit ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.MainMenuDrawer.Init_Patch2 ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.UIRoot_Entry.Init_Patch2 (Verse.UIRoot_Entry)
Verse.Root:<Start>b__10_0 ()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
Verse.LongEventHandler:LongEventsUpdate (bool&)
Verse.Root:Update ()
Verse.Root_Entry:Update ()

character editor instance created
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
CharacterEditor.CEditor:.ctor ()
CharacterEditor.CEditor:OnMainMenuInit ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.MainMenuDrawer.Init_Patch2 ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.UIRoot_Entry.Init_Patch2 (Verse.UIRoot_Entry)
Verse.Root:<Start>b__10_0 ()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
Verse.LongEventHandler:LongEventsUpdate (bool&)
Verse.Root:Update ()
Verse.Root_Entry:Update ()

checking editor settings...
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
CharacterEditor.CEditor/ModData:OnSettingsChanged (bool,bool)
CharacterEditor.CEditor:OnSettingsChanged (bool,bool)
CharacterEditor.CEditor:OnMainMenuInit ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.MainMenuDrawer.Init_Patch2 ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.UIRoot_Entry.Init_Patch2 (Verse.UIRoot_Entry)
Verse.Root:<Start>b__10_0 ()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
Verse.LongEventHandler:LongEventsUpdate (bool&)
Verse.Root:Update ()
Verse.Root_Entry:Update ()

bodysizes genes are active
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
CharacterEditor.GeneTool:EnDisableBodySizeGenes ()
CharacterEditor.CEditor/ModData:OnSettingsChanged (bool,bool)
CharacterEditor.CEditor:OnSettingsChanged (bool,bool)
CharacterEditor.CEditor:OnMainMenuInit ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.MainMenuDrawer.Init_Patch2 ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.UIRoot_Entry.Init_Patch2 (Verse.UIRoot_Entry)
Verse.Root:<Start>b__10_0 ()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
Verse.LongEventHandler:LongEventsUpdate (bool&)
Verse.Root:Update ()
Verse.Root_Entry:Update ()

CharacterEditor v1.6.3 ...done
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
CharacterEditor.CEditor:OnMainMenuInit ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.MainMenuDrawer.Init_Patch2 ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.UIRoot_Entry.Init_Patch2 (Verse.UIRoot_Entry)
Verse.Root:<Start>b__10_0 ()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
Verse.LongEventHandler:LongEventsUpdate (bool&)
Verse.Root:Update ()
Verse.Root_Entry:Update ()

Combat Extended :: Ammo injected
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
CombatExtended.AmmoInjector:Inject ()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
Verse.LongEventHandler:LongEventsUpdate (bool&)
Verse.Root:Update ()
Verse.Root_Entry:Update ()

Combat Extended :: Bounds pre-generated
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
CombatExtended.BoundsInjector:Inject ()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
Verse.LongEventHandler:LongEventsUpdate (bool&)
Verse.Root:Update ()
Verse.Root_Entry:Update ()

Combat Extended :: Checking Better Turrets
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
CombatExtended.Compatibility.BetterTurrets:CanInstall ()
CombatExtended.Compatibility.Patches:Install ()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
Verse.LongEventHandler:LongEventsUpdate (bool&)
Verse.Root:Update ()
Verse.Root_Entry:Update ()

Combat Extended :: Checking Misc Turrets
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
CombatExtended.Compatibility.MiscTurrets:CanInstall ()
CombatExtended.Compatibility.Patches:Install ()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
Verse.LongEventHandler:LongEventsUpdate (bool&)
Verse.Root:Update ()
Verse.Root_Entry:Update ()

Combat Extended :: Checking SRTS Expanded
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
CombatExtended.Compatibility.SRTS:CanInstall ()
CombatExtended.Compatibility.Patches:Install ()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
Verse.LongEventHandler:LongEventsUpdate (bool&)
Verse.Root:Update ()
Verse.Root_Entry:Update ()

Combat Extended :: Checking SOS2
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
CombatExtended.Compatibility.SOS2:CombatExtended.Compatibility.IPatch.CanInstall ()
CombatExtended.Compatibility.Patches:Install ()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
Verse.LongEventHandler:LongEventsUpdate (bool&)
Verse.Root:Update ()
Verse.Root_Entry:Update ()

Combat Extended :: Vanilla Psycasts Expanded loaded: False
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
CombatExtended.Compatibility.VanillaPsycastExpanded:CanInstall ()
CombatExtended.Compatibility.Patches:Install ()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
Verse.LongEventHandler:LongEventsUpdate (bool&)
Verse.Root:Update ()
Verse.Root_Entry:Update ()

Combat Extended :: Checking Multiplayer Compat
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
CombatExtended.Compatibility.Multiplayer:CanInstall ()
CombatExtended.Compatibility.Patches:Install ()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
Verse.LongEventHandler:LongEventsUpdate (bool&)
Verse.Root:Update ()
Verse.Root_Entry:Update ()

Combat Extended :: Checking Vehicle Framework
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
CombatExtended.Compatibility.Vehicles:CanInstall ()
CombatExtended.Compatibility.Patches:Install ()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
Verse.LongEventHandler:LongEventsUpdate (bool&)
Verse.Root:Update ()
Verse.Root_Entry:Update ()

Combat Extended :: Installing Vehicle Framework
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
CombatExtended.Compatibility.Vehicles:Install ()
CombatExtended.Compatibility.Patches:Install ()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
Verse.LongEventHandler:LongEventsUpdate (bool&)
Verse.Root:Update ()
Verse.Root_Entry:Update ()

CE is trying to create default parameter lists ...
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
CharacterEditor.CEditor/ModOptions:CreateDefaultLists ()
CharacterEditor.CEditor:OnMainMenuOnGUI ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.MainMenuDrawer.MainMenuOnGUI_Patch1 ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.UIRoot_Entry.DoMainMenu_Patch1 (Verse.UIRoot_Entry)
Verse.UIRoot_Entry:UIRootOnGUI ()
Verse.Root:OnGUI ()

creating default parameter list for genes...
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
CharacterEditor.CEditor/ModData:CreateType (CharacterEditor.EType)
CharacterEditor.CEditor/ModData:Get<System.Collections.Generic.Dictionary`2<string, CharacterEditor.PresetGene>> (CharacterEditor.EType)
CharacterEditor.CEditor:Get<System.Collections.Generic.Dictionary`2<string, CharacterEditor.PresetGene>> (CharacterEditor.EType)
CharacterEditor.CEditor/ModOptions:CreateDefaultLists ()
CharacterEditor.CEditor:OnMainMenuOnGUI ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.MainMenuDrawer.MainMenuOnGUI_Patch1 ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.UIRoot_Entry.DoMainMenu_Patch1 (Verse.UIRoot_Entry)
Verse.UIRoot_Entry:UIRootOnGUI ()
Verse.Root:OnGUI ()

734 default entities for genes created
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
CharacterEditor.Preset:CreateDefaults<CharacterEditor.PresetGene, Verse.GeneDef> (System.Collections.Generic.HashSet`1<Verse.GeneDef>,System.Func`2<Verse.GeneDef, string>,System.Func`2<Verse.GeneDef, CharacterEditor.PresetGene>,string)
CharacterEditor.PresetGene:CreateDefaults ()
CharacterEditor.CEditor/ModData:CreateType (CharacterEditor.EType)
CharacterEditor.CEditor/ModData:Get<System.Collections.Generic.Dictionary`2<string, CharacterEditor.PresetGene>> (CharacterEditor.EType)
CharacterEditor.CEditor:Get<System.Collections.Generic.Dictionary`2<string, CharacterEditor.PresetGene>> (CharacterEditor.EType)
CharacterEditor.CEditor/ModOptions:CreateDefaultLists ()
CharacterEditor.CEditor:OnMainMenuOnGUI ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.MainMenuDrawer.MainMenuOnGUI_Patch1 ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.UIRoot_Entry.DoMainMenu_Patch1 (Verse.UIRoot_Entry)
Verse.UIRoot_Entry:UIRootOnGUI ()
Verse.Root:OnGUI ()

creating default parameter list for objects...
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
CharacterEditor.CEditor/ModData:CreateType (CharacterEditor.EType)
CharacterEditor.CEditor/ModData:Get<System.Collections.Generic.Dictionary`2<string, CharacterEditor.PresetObject>> (CharacterEditor.EType)
CharacterEditor.CEditor:Get<System.Collections.Generic.Dictionary`2<string, CharacterEditor.PresetObject>> (CharacterEditor.EType)
CharacterEditor.CEditor/ModOptions:CreateDefaultLists ()
CharacterEditor.CEditor:OnMainMenuOnGUI ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.MainMenuDrawer.MainMenuOnGUI_Patch1 ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.UIRoot_Entry.DoMainMenu_Patch1 (Verse.UIRoot_Entry)
Verse.UIRoot_Entry:UIRootOnGUI ()
Verse.Root:OnGUI ()

3041 default entities for objects created
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
CharacterEditor.Preset:CreateDefaults<CharacterEditor.PresetObject, Verse.ThingDef> (System.Collections.Generic.HashSet`1<Verse.ThingDef>,System.Func`2<Verse.ThingDef, string>,System.Func`2<Verse.ThingDef, CharacterEditor.PresetObject>,string)
CharacterEditor.PresetObject:CreateDefaultObjects ()
CharacterEditor.CEditor/ModData:CreateType (CharacterEditor.EType)
CharacterEditor.CEditor/ModData:Get<System.Collections.Generic.Dictionary`2<string, CharacterEditor.PresetObject>> (CharacterEditor.EType)
CharacterEditor.CEditor:Get<System.Collections.Generic.Dictionary`2<string, CharacterEditor.PresetObject>> (CharacterEditor.EType)
CharacterEditor.CEditor/ModOptions:CreateDefaultLists ()
CharacterEditor.CEditor:OnMainMenuOnGUI ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.MainMenuDrawer.MainMenuOnGUI_Patch1 ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.UIRoot_Entry.DoMainMenu_Patch1 (Verse.UIRoot_Entry)
Verse.UIRoot_Entry:UIRootOnGUI ()
Verse.Root:OnGUI ()

creating default parameter list for turrets...
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
CharacterEditor.CEditor/ModData:CreateType (CharacterEditor.EType)
CharacterEditor.CEditor/ModData:Get<System.Collections.Generic.Dictionary`2<string, CharacterEditor.PresetObject>> (CharacterEditor.EType)
CharacterEditor.CEditor:Get<System.Collections.Generic.Dictionary`2<string, CharacterEditor.PresetObject>> (CharacterEditor.EType)
CharacterEditor.CEditor/ModOptions:CreateDefaultLists ()
CharacterEditor.CEditor:OnMainMenuOnGUI ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.MainMenuDrawer.MainMenuOnGUI_Patch1 ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.UIRoot_Entry.DoMainMenu_Patch1 (Verse.UIRoot_Entry)
Verse.UIRoot_Entry:UIRootOnGUI ()
Verse.Root:OnGUI ()

45 default entities for turrets created
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
CharacterEditor.Preset:CreateDefaults<CharacterEditor.PresetObject, Verse.ThingDef> (System.Collections.Generic.HashSet`1<Verse.ThingDef>,System.Func`2<Verse.ThingDef, string>,System.Func`2<Verse.ThingDef, CharacterEditor.PresetObject>,string)
CharacterEditor.PresetObject:CreateDefaultTurrets ()
CharacterEditor.CEditor/ModData:CreateType (CharacterEditor.EType)
CharacterEditor.CEditor/ModData:Get<System.Collections.Generic.Dictionary`2<string, CharacterEditor.PresetObject>> (CharacterEditor.EType)
CharacterEditor.CEditor:Get<System.Collections.Generic.Dictionary`2<string, CharacterEditor.PresetObject>> (CharacterEditor.EType)
CharacterEditor.CEditor/ModOptions:CreateDefaultLists ()
CharacterEditor.CEditor:OnMainMenuOnGUI ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.MainMenuDrawer.MainMenuOnGUI_Patch1 ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.UIRoot_Entry.DoMainMenu_Patch1 (Verse.UIRoot_Entry)
Verse.UIRoot_Entry:UIRootOnGUI ()
Verse.Root:OnGUI ()

...lists created
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
CharacterEditor.CEditor/ModOptions:CreateDefaultLists ()
CharacterEditor.CEditor:OnMainMenuOnGUI ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.MainMenuDrawer.MainMenuOnGUI_Patch1 ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.UIRoot_Entry.DoMainMenu_Patch1 (Verse.UIRoot_Entry)
Verse.UIRoot_Entry:UIRootOnGUI ()
Verse.Root:OnGUI ()

CE is trying to apply modified parameters...
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
CharacterEditor.CEditor/ModOptions:UpdatingCustoms ()
CharacterEditor.CEditor:OnMainMenuOnGUI ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.MainMenuDrawer.MainMenuOnGUI_Patch1 ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.UIRoot_Entry.DoMainMenu_Patch1 (Verse.UIRoot_Entry)
Verse.UIRoot_Entry:UIRootOnGUI ()
Verse.Root:OnGUI ()

no modifications for genes
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
CharacterEditor.Preset:LoadAllModifications (string,System.Action`1<string>,string)
CharacterEditor.PresetGene:LoadAllModifications (string)
CharacterEditor.CEditor/ModOptions:UpdatingCustoms ()
CharacterEditor.CEditor:OnMainMenuOnGUI ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.MainMenuDrawer.MainMenuOnGUI_Patch1 ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.UIRoot_Entry.DoMainMenu_Patch1 (Verse.UIRoot_Entry)
Verse.UIRoot_Entry:UIRootOnGUI ()
Verse.Root:OnGUI ()

no modifications for objects
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
CharacterEditor.Preset:LoadAllModifications (string,System.Action`1<string>,string)
CharacterEditor.PresetObject:LoadAllModifications (string)
CharacterEditor.CEditor/ModOptions:UpdatingCustoms ()
CharacterEditor.CEditor:OnMainMenuOnGUI ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.MainMenuDrawer.MainMenuOnGUI_Patch1 ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.UIRoot_Entry.DoMainMenu_Patch1 (Verse.UIRoot_Entry)
Verse.UIRoot_Entry:UIRootOnGUI ()
Verse.Root:OnGUI ()

no modifications for lifestages
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
CharacterEditor.Preset:LoadAllModifications (string,System.Action`1<string>,string)
CharacterEditor.PresetLifeStage:LoadAllModifications (string)
CharacterEditor.CEditor/ModOptions:UpdatingCustoms ()
CharacterEditor.CEditor:OnMainMenuOnGUI ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.MainMenuDrawer.MainMenuOnGUI_Patch1 ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.UIRoot_Entry.DoMainMenu_Patch1 (Verse.UIRoot_Entry)
Verse.UIRoot_Entry:UIRootOnGUI ()
Verse.Root:OnGUI ()

...done
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
CharacterEditor.CEditor/ModOptions:UpdatingCustoms ()
CharacterEditor.CEditor:OnMainMenuOnGUI ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.MainMenuDrawer.MainMenuOnGUI_Patch1 ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.UIRoot_Entry.DoMainMenu_Patch1 (Verse.UIRoot_Entry)
Verse.UIRoot_Entry:UIRootOnGUI ()
Verse.Root:OnGUI ()

Minduster
Minduster
Группы пользователя
Проверенные
  • Сообщений: 23
  • Последний визит:
    Сегодня в 08:04

Возможно, СЕ с чем то конфликтует, попробуйте без него запустить

Макс Шамардин
Макс Шамардин
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Minduster:

Возможно, СЕ с чем то конфликтует, попробуйте без него запустить

Minduster
Minduster
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    Сегодня в 08:04
Макс Шамардин:
Minduster:

Возможно, СЕ с чем то конфликтует, попробуйте без него запустить


Хмм. Ну, похоже, теперь что-то с fortification industrial. Впринципе, можно и так играть, просто переключить auto-open на OFF, и закрыть лог, может быть конкретно эти красные ошибки не так уж и страшны

bagrhades
bagrhades
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    10 ноября 2025 в 13:14

если это пиратка, то можно попробовать обновить все библиотеки до последних версий

Hagrid
Hagrid
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    3 декабря 2025 в 23:12

Макс. Хоть и поздно, но вот тебе лучший ответ - в подобных случаях спрашивай нейронку. Просто своими словами опиши проблему, вставь ошибки, спроси на что обратить внимание. В 99% случаев вы найдёте проблему.

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