Ошибка в генерации карты

Установил модпак Vanila Expended и мод на транспорт и на мосты. При генерации карты выдает ошибку
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  • Последний визит:
    31 марта 2024 в 21:07

RimWorld 1.4.3704 rev886
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
RimWorld.VersionControl:LogVersionNumber ()
Verse.Root:CheckGlobalInit ()
Verse.Root:Start ()
Verse.Root_Entry:Start ()

Tried loading mod with the same packageId multiple times: brrainz.harmony. Ignoring the duplicates.
C:\GOG Games\RimWorld\Mods\Harmony
C:\GOG Games\RimWorld\Mods\2009463077-Harmony-06.10.2022
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.ModLister:TryAddMod (Verse.ModMetaData)
Verse.ModLister:RebuildModList ()
Verse.ModLister:.cctor ()
Verse.ModsConfig:.cctor ()
Verse.LoadedModManager:InitializeMods ()
Verse.LoadedModManager:LoadAllActiveMods ()
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Tried loading mod with the same packageId multiple times: UnlimitedHugs.HugsLib. Ignoring the duplicates.
C:\GOG Games\RimWorld\Mods\HugsLib
C:\GOG Games\RimWorld\Mods\818773962
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.ModLister:TryAddMod (Verse.ModMetaData)
Verse.ModLister:RebuildModList ()
Verse.ModLister:.cctor ()
Verse.ModsConfig:.cctor ()
Verse.LoadedModManager:InitializeMods ()
Verse.LoadedModManager:LoadAllActiveMods ()
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

[HugsLib] version 10.0.1
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
HugsLib.Utils.ModLogger:Message (string,object[])
HugsLib.HugsLibController:InitializeController ()
HugsLib.HugsLibController:EarlyInitialize ()
HugsLib.Core.HugsLibMod:.ctor (Verse.ModContentPack)
System.Reflection.MonoCMethod:InternalInvoke (object,object[])
System.Reflection.MonoCMethod:DoInvoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MonoCMethod:Invoke (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.RuntimeType:CreateInstanceImpl (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[],System.Threading.StackCrawlMark&)
System.Activator:CreateInstance (System.Type,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[])
System.Activator:CreateInstance (System.Type,object[])
Verse.LoadedModManager:CreateModClasses ()
Verse.LoadedModManager:LoadAllActiveMods ()
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

[HugsLib] early-initializing AllowTool
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
HugsLib.Utils.ModLogger:Message (string,object[])
HugsLib.HugsLibController:EnumerateChildMods (bool)
HugsLib.HugsLibController:EarlyInitializeChildMods ()
HugsLib.HugsLibController:InitializeController ()
HugsLib.HugsLibController:EarlyInitialize ()
HugsLib.Core.HugsLibMod:.ctor (Verse.ModContentPack)
System.Reflection.MonoCMethod:InternalInvoke (object,object[])
System.Reflection.MonoCMethod:DoInvoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MonoCMethod:Invoke (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.RuntimeType:CreateInstanceImpl (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[],System.Threading.StackCrawlMark&)
System.Activator:CreateInstance (System.Type,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[])
System.Activator:CreateInstance (System.Type,object[])
Verse.LoadedModManager:CreateModClasses ()
Verse.LoadedModManager:LoadAllActiveMods ()
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

[VanillaAchievementsExpanded] version 1.4.8315
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
AchievementsExpanded.AchievementHarmony:.cctor ()
AchievementsExpanded.AssemblyHandler:.ctor (Verse.ModContentPack)
System.Reflection.MonoCMethod:InternalInvoke (object,object[])
System.Reflection.MonoCMethod:DoInvoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MonoCMethod:Invoke (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.RuntimeType:CreateInstanceImpl (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[],System.Threading.StackCrawlMark&)
System.Activator:CreateInstance (System.Type,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[])
System.Activator:CreateInstance (System.Type,object[])
Verse.LoadedModManager:CreateModClasses ()
Verse.LoadedModManager:LoadAllActiveMods ()
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

dubwise.dubsbadhygiene 3.0.2228
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
DubsBadHygiene.DubsBadHygieneMod:.ctor (Verse.ModContentPack)
System.Reflection.MonoCMethod:InternalInvoke (object,object[])
System.Reflection.MonoCMethod:DoInvoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MonoCMethod:Invoke (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.RuntimeType:CreateInstanceImpl (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[],System.Threading.StackCrawlMark&)
System.Activator:CreateInstance (System.Type,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[])
System.Activator:CreateInstance (System.Type,object[])
Verse.LoadedModManager:CreateModClasses ()
Verse.LoadedModManager:LoadAllActiveMods ()
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

DubsMintMenus v1.3.995
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
DubsMintMenus.DubsMintMenusMod:.ctor (Verse.ModContentPack)
System.Reflection.MonoCMethod:InternalInvoke (object,object[])
System.Reflection.MonoCMethod:DoInvoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MonoCMethod:Invoke (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.RuntimeType:CreateInstanceImpl (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[],System.Threading.StackCrawlMark&)
System.Activator:CreateInstance (System.Type,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[])
System.Activator:CreateInstance (System.Type,object[])
Verse.LoadedModManager:CreateModClasses ()
Verse.LoadedModManager:LoadAllActiveMods ()
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Dubs Skylight 1.5.2110
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
Dubs_Skylight.DubsSkylightsMod:.ctor (Verse.ModContentPack)
System.Reflection.MonoCMethod:InternalInvoke (object,object[])
System.Reflection.MonoCMethod:DoInvoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MonoCMethod:Invoke (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.RuntimeType:CreateInstanceImpl (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[],System.Threading.StackCrawlMark&)
System.Activator:CreateInstance (System.Type,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[])
System.Activator:CreateInstance (System.Type,object[])
Verse.LoadedModManager:CreateModClasses ()
Verse.LoadedModManager:LoadAllActiveMods ()
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

SatisfiedStorage loading
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
SatisfiedStorage.SatisfiedStorageMod:.ctor (Verse.ModContentPack)
System.Reflection.MonoCMethod:InternalInvoke (object,object[])
System.Reflection.MonoCMethod:DoInvoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MonoCMethod:Invoke (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.RuntimeType:CreateInstanceImpl (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[],System.Threading.StackCrawlMark&)
System.Activator:CreateInstance (System.Type,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[])
System.Activator:CreateInstance (System.Type,object[])
Verse.LoadedModManager:CreateModClasses ()
Verse.LoadedModManager:LoadAllActiveMods ()
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <thingDefs /> doesn't correspond to any field in type ObjectSpawnsDef. Context: <VFECore.ObjectSpawnsDef><defName>VVE_AllMaps_VehicleWrecks</defName><thingDefs /><numberToSpawn>1</numberToSpawn><allowOnWater>false</allowOnWater></VFECore.ObjectSpawnsDef>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<VFECore.ObjectSpawnsDef> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<VFECore.ObjectSpawnsDef> (System.Xml.XmlNode,bool)
(wrapper dynamic-method) Verse.DirectXmlLoader:Verse.DirectXmlLoader.DefFromNode_Patch2 (System.Xml.XmlNode,Verse.LoadableXmlAsset)
Verse.LoadedModManager:ParseAndProcessXML (System.Xml.XmlDocument,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>)
Verse.LoadedModManager:LoadAllActiveMods ()
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <thingDefs /> doesn't correspond to any field in type ObjectSpawnsDef. Context: <VFECore.ObjectSpawnsDef><defName>VVE_DirtPath_VehicleWrecks</defName><thingDefs /><numberToSpawn>1</numberToSpawn><allowedRoads><li>DirtPath</li></allowedRoads><allowOnWater>false</allowOnWater></VFECore.ObjectSpawnsDef>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<VFECore.ObjectSpawnsDef> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<VFECore.ObjectSpawnsDef> (System.Xml.XmlNode,bool)
(wrapper dynamic-method) Verse.DirectXmlLoader:Verse.DirectXmlLoader.DefFromNode_Patch2 (System.Xml.XmlNode,Verse.LoadableXmlAsset)
Verse.LoadedModManager:ParseAndProcessXML (System.Xml.XmlDocument,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>)
Verse.LoadedModManager:LoadAllActiveMods ()
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <allowedRoads><li>DirtPath</li></allowedRoads> doesn't correspond to any field in type ObjectSpawnsDef. Context: <VFECore.ObjectSpawnsDef><defName>VVE_DirtPath_VehicleWrecks</defName><thingDefs /><numberToSpawn>1</numberToSpawn><allowedRoads><li>DirtPath</li></allowedRoads><allowOnWater>false</allowOnWater></VFECore.ObjectSpawnsDef>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<VFECore.ObjectSpawnsDef> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<VFECore.ObjectSpawnsDef> (System.Xml.XmlNode,bool)
(wrapper dynamic-method) Verse.DirectXmlLoader:Verse.DirectXmlLoader.DefFromNode_Patch2 (System.Xml.XmlNode,Verse.LoadableXmlAsset)
Verse.LoadedModManager:ParseAndProcessXML (System.Xml.XmlDocument,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>)
Verse.LoadedModManager:LoadAllActiveMods ()
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <thingDefs /> doesn't correspond to any field in type ObjectSpawnsDef. Context: <VFECore.ObjectSpawnsDef><defName>VVE_DirtRoad_VehicleWrecks</defName><thingDefs /><numberToSpawn>1</numberToSpawn><allowedRoads><li>DirtRoad</li></allowedRoads><allowOnWater>false</allowOnWater></VFECore.ObjectSpawnsDef>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<VFECore.ObjectSpawnsDef> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<VFECore.ObjectSpawnsDef> (System.Xml.XmlNode,bool)
(wrapper dynamic-method) Verse.DirectXmlLoader:Verse.DirectXmlLoader.DefFromNode_Patch2 (System.Xml.XmlNode,Verse.LoadableXmlAsset)
Verse.LoadedModManager:ParseAndProcessXML (System.Xml.XmlDocument,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>)
Verse.LoadedModManager:LoadAllActiveMods ()
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <allowedRoads><li>DirtRoad</li></allowedRoads> doesn't correspond to any field in type ObjectSpawnsDef. Context: <VFECore.ObjectSpawnsDef><defName>VVE_DirtRoad_VehicleWrecks</defName><thingDefs /><numberToSpawn>1</numberToSpawn><allowedRoads><li>DirtRoad</li></allowedRoads><allowOnWater>false</allowOnWater></VFECore.ObjectSpawnsDef>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<VFECore.ObjectSpawnsDef> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<VFECore.ObjectSpawnsDef> (System.Xml.XmlNode,bool)
(wrapper dynamic-method) Verse.DirectXmlLoader:Verse.DirectXmlLoader.DefFromNode_Patch2 (System.Xml.XmlNode,Verse.LoadableXmlAsset)
Verse.LoadedModManager:ParseAndProcessXML (System.Xml.XmlDocument,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>)
Verse.LoadedModManager:LoadAllActiveMods ()
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <thingDefs /> doesn't correspond to any field in type ObjectSpawnsDef. Context: <VFECore.ObjectSpawnsDef><defName>VVE_StoneRoad_VehicleWrecks</defName><thingDefs /><numberToSpawn>2</numberToSpawn><allowedRoads><li>StoneRoad</li></allowedRoads><allowOnWater>false</allowOnWater></VFECore.ObjectSpawnsDef>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<VFECore.ObjectSpawnsDef> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<VFECore.ObjectSpawnsDef> (System.Xml.XmlNode,bool)
(wrapper dynamic-method) Verse.DirectXmlLoader:Verse.DirectXmlLoader.DefFromNode_Patch2 (System.Xml.XmlNode,Verse.LoadableXmlAsset)
Verse.LoadedModManager:ParseAndProcessXML (System.Xml.XmlDocument,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>)
Verse.LoadedModManager:LoadAllActiveMods ()
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <allowedRoads><li>StoneRoad</li></allowedRoads> doesn't correspond to any field in type ObjectSpawnsDef. Context: <VFECore.ObjectSpawnsDef><defName>VVE_StoneRoad_VehicleWrecks</defName><thingDefs /><numberToSpawn>2</numberToSpawn><allowedRoads><li>StoneRoad</li></allowedRoads><allowOnWater>false</allowOnWater></VFECore.ObjectSpawnsDef>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<VFECore.ObjectSpawnsDef> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<VFECore.ObjectSpawnsDef> (System.Xml.XmlNode,bool)
(wrapper dynamic-method) Verse.DirectXmlLoader:Verse.DirectXmlLoader.DefFromNode_Patch2 (System.Xml.XmlNode,Verse.LoadableXmlAsset)
Verse.LoadedModManager:ParseAndProcessXML (System.Xml.XmlDocument,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>)
Verse.LoadedModManager:LoadAllActiveMods ()
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <thingDefs /> doesn't correspond to any field in type ObjectSpawnsDef. Context: <VFECore.ObjectSpawnsDef><defName>VVE_AncientAsphaltRoad_VehicleWrecks</defName><thingDefs /><numberToSpawn>3</numberToSpawn><allowedRoads><li>AncientAsphaltRoad</li></allowedRoads><allowOnWater>false</allowOnWater></VFECore.ObjectSpawnsDef>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<VFECore.ObjectSpawnsDef> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<VFECore.ObjectSpawnsDef> (System.Xml.XmlNode,bool)
(wrapper dynamic-method) Verse.DirectXmlLoader:Verse.DirectXmlLoader.DefFromNode_Patch2 (System.Xml.XmlNode,Verse.LoadableXmlAsset)
Verse.LoadedModManager:ParseAndProcessXML (System.Xml.XmlDocument,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>)
Verse.LoadedModManager:LoadAllActiveMods ()
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <allowedRoads><li>AncientAsphaltRoad</li></allowedRoads> doesn't correspond to any field in type ObjectSpawnsDef. Context: <VFECore.ObjectSpawnsDef><defName>VVE_AncientAsphaltRoad_VehicleWrecks</defName><thingDefs /><numberToSpawn>3</numberToSpawn><allowedRoads><li>AncientAsphaltRoad</li></allowedRoads><allowOnWater>false</allowOnWater></VFECore.ObjectSpawnsDef>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<VFECore.ObjectSpawnsDef> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<VFECore.ObjectSpawnsDef> (System.Xml.XmlNode,bool)
(wrapper dynamic-method) Verse.DirectXmlLoader:Verse.DirectXmlLoader.DefFromNode_Patch2 (System.Xml.XmlNode,Verse.LoadableXmlAsset)
Verse.LoadedModManager:ParseAndProcessXML (System.Xml.XmlDocument,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>)
Verse.LoadedModManager:LoadAllActiveMods ()
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <thingDefs /> doesn't correspond to any field in type ObjectSpawnsDef. Context: <VFECore.ObjectSpawnsDef><defName>VVE_AncientAsphaltHighway_VehicleWrecks</defName><thingDefs /><numberToSpawn>4</numberToSpawn><allowedRoads><li>AncientAsphaltHighway</li></allowedRoads><allowOnWater>false</allowOnWater></VFECore.ObjectSpawnsDef>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<VFECore.ObjectSpawnsDef> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<VFECore.ObjectSpawnsDef> (System.Xml.XmlNode,bool)
(wrapper dynamic-method) Verse.DirectXmlLoader:Verse.DirectXmlLoader.DefFromNode_Patch2 (System.Xml.XmlNode,Verse.LoadableXmlAsset)
Verse.LoadedModManager:ParseAndProcessXML (System.Xml.XmlDocument,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>)
Verse.LoadedModManager:LoadAllActiveMods ()
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <allowedRoads><li>AncientAsphaltHighway</li></allowedRoads> doesn't correspond to any field in type ObjectSpawnsDef. Context: <VFECore.ObjectSpawnsDef><defName>VVE_AncientAsphaltHighway_VehicleWrecks</defName><thingDefs /><numberToSpawn>4</numberToSpawn><allowedRoads><li>AncientAsphaltHighway</li></allowedRoads><allowOnWater>false</allowOnWater></VFECore.ObjectSpawnsDef>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<VFECore.ObjectSpawnsDef> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<VFECore.ObjectSpawnsDef> (System.Xml.XmlNode,bool)
(wrapper dynamic-method) Verse.DirectXmlLoader:Verse.DirectXmlLoader.DefFromNode_Patch2 (System.Xml.XmlNode,Verse.LoadableXmlAsset)
Verse.LoadedModManager:ParseAndProcessXML (System.Xml.XmlDocument,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>)
Verse.LoadedModManager:LoadAllActiveMods ()
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

SimplyMoreBridges: Found 7 materials to generate bridge-definitions for.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
SimplyMoreBridges.GenerateBridges:Prefix ()
(wrapper dynamic-method) RimWorld.DefGenerator:RimWorld.DefGenerator.GenerateImpliedDefs_PreResolve_Patch2 ()
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

SimplyMoreBridges: Generated the following stony bridges: HeavyBridgeSandstone,DeepWaterBridgeSandstone,HeavyBridgeGranite,DeepWaterBridgeGranite,HeavyBridgeLimestone,DeepWaterBridgeLimestone,HeavyBridgeSlate,DeepWaterBridgeSlate,HeavyBridgeMarble,DeepWaterBridgeMarble
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
SimplyMoreBridges.GenerateBridges:Prefix ()
(wrapper dynamic-method) RimWorld.DefGenerator:RimWorld.DefGenerator.GenerateImpliedDefs_PreResolve_Patch2 ()
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

SimplyMoreBridges: Generated the following metal bridges: HeavyBridgeSteel,HeavyBridgePlasteel
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
SimplyMoreBridges.GenerateBridges:Prefix ()
(wrapper dynamic-method) RimWorld.DefGenerator:RimWorld.DefGenerator.GenerateImpliedDefs_PreResolve_Patch2 ()
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

SimplyMoreBridges: Generated the following woody bridges:
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
SimplyMoreBridges.GenerateBridges:Prefix ()
(wrapper dynamic-method) RimWorld.DefGenerator:RimWorld.DefGenerator.GenerateImpliedDefs_PreResolve_Patch2 ()
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

<color=orange>[OskarObnoxious]</color> version 1.4.0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
OskarObnoxious.Utility:.cctor ()
OskarObnoxious.PatchNotes:BuildDefList (Verse.Def,object,string,System.Collections.Generic.List`1<OskarObnoxious.PatchRange>)
OskarObnoxious.PatchNotes:BuildEffectableDefs (OskarObnoxious.PatchTypeDef)
OskarObnoxious.PatchTypeDef:ResolveReferences ()
Verse.DefDatabase`1/<>c__DisplayClass15_0<OskarObnoxious.PatchTypeDef>:<ResolveAllReferences>b__0 (OskarObnoxious.PatchTypeDef)
Verse.DefDatabase`1<OskarObnoxious.PatchTypeDef>:ResolveAllReferences (bool,bool)
System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MethodBase:Invoke (object,object[])
Verse.GenGeneric:InvokeStaticMethodOnGenericType (System.Type,System.Type,string,object[])
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Quarry:: Total 5 quarryable terrain found, processed: Песчаник, Гранит, Известняк, Шиферный сланец, Мрамор
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
Quarry.QuarryUtility:BuildStoneDict ()
Quarry.QuarryMod:BuildDictionary ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Entry:Update ()

[Vanilla Furniture Expanded - Architect] Activating Replace Stuff compatibility patch
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
VFEArchitect.ArchitectMod/<>c:<.ctor>b__13_0 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Entry:Update ()

[RimHUD v1.11.3] Initialized
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
RimHUD.Mod:Log (string)
RimHUD.Mod:.cctor ()
RimHUD.Data.Storage.Persistent:.cctor ()
RimHUD.Data.Configuration.ThemeOption:set_Object (object)
RimHUD.Data.Configuration.ThemeOption:.ctor (object,string,string,System.Action`1<RimHUD.Data.Configuration.ThemeOption>)
RimHUD.Data.Configuration.RangeOption:.ctor (int,int,int,string,System.Func`2<int, string>,string,System.Action`1<RimHUD.Data.Configuration.ThemeOption>)
RimHUD.Data.Configuration.Theme:.cctor ()
VSE.RimHUDPatches:Do (HarmonyLib.Harmony)
VSE.ModCompat/<>c:<Init>b__16_0 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Entry:Update ()

startIndex: 28
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
VSE.RimHUDPatches:Constructor_Transpiler (System.Collections.Generic.IEnumerable`1<HarmonyLib.CodeInstruction>)
System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MethodBase:Invoke (object,object[])
HarmonyLib.CodeTranspiler/<>c__DisplayClass12_0:<GetResult>b__0 (System.Reflection.MethodInfo)
System.Collections.Generic.List`1<System.Reflection.MethodInfo>:ForEach (System.Action`1<System.Reflection.MethodInfo>)
HarmonyLib.CodeTranspiler:GetResult (System.Reflection.Emit.ILGenerator,System.Reflection.MethodBase)
HarmonyLib.MethodBodyReader:FinalizeILCodes (HarmonyLib.Emitter,System.Collections.Generic.List`1<System.Reflection.MethodInfo>,System.Collections.Generic.List`1<System.Reflection.Emit.Label>,bool&)
HarmonyLib.MethodCopier:Finalize (HarmonyLib.Emitter,System.Collections.Generic.List`1<System.Reflection.Emit.Label>,bool&)
HarmonyLib.MethodPatcher:CreateReplacement (System.Collections.Generic.Dictionary`2<int, HarmonyLib.CodeInstruction>&)
HarmonyLib.PatchFunctions:UpdateWrapper (System.Reflection.MethodBase,HarmonyLib.PatchInfo)
HarmonyLib.PatchProcessor:Patch ()
HarmonyLib.Harmony:Patch (System.Reflection.MethodBase,HarmonyLib.HarmonyMethod,HarmonyLib.HarmonyMethod,HarmonyLib.HarmonyMethod,HarmonyLib.HarmonyMethod)
VSE.RimHUDPatches:Do (HarmonyLib.Harmony)
VSE.ModCompat/<>c:<Init>b__16_0 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Entry:Update ()

endIndex: 36
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
VSE.RimHUDPatches:Constructor_Transpiler (System.Collections.Generic.IEnumerable`1<HarmonyLib.CodeInstruction>)
System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MethodBase:Invoke (object,object[])
HarmonyLib.CodeTranspiler/<>c__DisplayClass12_0:<GetResult>b__0 (System.Reflection.MethodInfo)
System.Collections.Generic.List`1<System.Reflection.MethodInfo>:ForEach (System.Action`1<System.Reflection.MethodInfo>)
HarmonyLib.CodeTranspiler:GetResult (System.Reflection.Emit.ILGenerator,System.Reflection.MethodBase)
HarmonyLib.MethodBodyReader:FinalizeILCodes (HarmonyLib.Emitter,System.Collections.Generic.List`1<System.Reflection.MethodInfo>,System.Collections.Generic.List`1<System.Reflection.Emit.Label>,bool&)
HarmonyLib.MethodCopier:Finalize (HarmonyLib.Emitter,System.Collections.Generic.List`1<System.Reflection.Emit.Label>,bool&)
HarmonyLib.MethodPatcher:CreateReplacement (System.Collections.Generic.Dictionary`2<int, HarmonyLib.CodeInstruction>&)
HarmonyLib.PatchFunctions:UpdateWrapper (System.Reflection.MethodBase,HarmonyLib.PatchInfo)
HarmonyLib.PatchProcessor:Patch ()
HarmonyLib.Harmony:Patch (System.Reflection.MethodBase,HarmonyLib.HarmonyMethod,HarmonyLib.HarmonyMethod,HarmonyLib.HarmonyMethod,HarmonyLib.HarmonyMethod)
VSE.RimHUDPatches:Do (HarmonyLib.Harmony)
VSE.ModCompat/<>c:<Init>b__16_0 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Entry:Update ()

Start: newobj System.Void System.Text.StringBuilder::.ctor()
End:callvirt virtual System.String System.Object::ToString()
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
VSE.RimHUDPatches:Constructor_Transpiler (System.Collections.Generic.IEnumerable`1<HarmonyLib.CodeInstruction>)
System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MethodBase:Invoke (object,object[])
HarmonyLib.CodeTranspiler/<>c__DisplayClass12_0:<GetResult>b__0 (System.Reflection.MethodInfo)
System.Collections.Generic.List`1<System.Reflection.MethodInfo>:ForEach (System.Action`1<System.Reflection.MethodInfo>)
HarmonyLib.CodeTranspiler:GetResult (System.Reflection.Emit.ILGenerator,System.Reflection.MethodBase)
HarmonyLib.MethodBodyReader:FinalizeILCodes (HarmonyLib.Emitter,System.Collections.Generic.List`1<System.Reflection.MethodInfo>,System.Collections.Generic.List`1<System.Reflection.Emit.Label>,bool&)
HarmonyLib.MethodCopier:Finalize (HarmonyLib.Emitter,System.Collections.Generic.List`1<System.Reflection.Emit.Label>,bool&)
HarmonyLib.MethodPatcher:CreateReplacement (System.Collections.Generic.Dictionary`2<int, HarmonyLib.CodeInstruction>&)
HarmonyLib.PatchFunctions:UpdateWrapper (System.Reflection.MethodBase,HarmonyLib.PatchInfo)
HarmonyLib.PatchProcessor:Patch ()
HarmonyLib.Harmony:Patch (System.Reflection.MethodBase,HarmonyLib.HarmonyMethod,HarmonyLib.HarmonyMethod,HarmonyLib.HarmonyMethod,HarmonyLib.HarmonyMethod)
VSE.RimHUDPatches:Do (HarmonyLib.Harmony)
VSE.ModCompat/<>c:<Init>b__16_0 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Entry:Update ()

Start: stloc.1 NULL
End:br.s Label4
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
VSE.RimHUDPatches:Constructor_Transpiler (System.Collections.Generic.IEnumerable`1<HarmonyLib.CodeInstruction>)
System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MethodBase:Invoke (object,object[])
HarmonyLib.CodeTranspiler/<>c__DisplayClass12_0:<GetResult>b__0 (System.Reflection.MethodInfo)
System.Collections.Generic.List`1<System.Reflection.MethodInfo>:ForEach (System.Action`1<System.Reflection.MethodInfo>)
HarmonyLib.CodeTranspiler:GetResult (System.Reflection.Emit.ILGenerator,System.Reflection.MethodBase)
HarmonyLib.MethodBodyReader:FinalizeILCodes (HarmonyLib.Emitter,System.Collections.Generic.List`1<System.Reflection.MethodInfo>,System.Collections.Generic.List`1<System.Reflection.Emit.Label>,bool&)
HarmonyLib.MethodCopier:Finalize (HarmonyLib.Emitter,System.Collections.Generic.List`1<System.Reflection.Emit.Label>,bool&)
HarmonyLib.MethodPatcher:CreateReplacement (System.Collections.Generic.Dictionary`2<int, HarmonyLib.CodeInstruction>&)
HarmonyLib.PatchFunctions:UpdateWrapper (System.Reflection.MethodBase,HarmonyLib.PatchInfo)
HarmonyLib.PatchProcessor:Patch ()
HarmonyLib.Harmony:Patch (System.Reflection.MethodBase,HarmonyLib.HarmonyMethod,HarmonyLib.HarmonyMethod,HarmonyLib.HarmonyMethod,HarmonyLib.HarmonyMethod)
VSE.RimHUDPatches:Do (HarmonyLib.Harmony)
VSE.ModCompat/<>c:<Init>b__16_0 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Entry:Update ()

Translation data for language Russian / Русский has 510 errors. Generate translation report for more info.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
Verse.LoadedLanguage:InjectIntoData_AfterImpliedDefs ()
Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_3 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Entry:Update ()

[SmashTools] Failed to apply patch <color=#00A680FF>SmashTools.Compatibility_RimHUD</color>. Exception=System.NullReferenceException: Null method for SmashPhil.SmashTools
at HarmonyLib.PatchProcessor.Patch () [0x0001d] in <255414689d344b1385ae719f6cce8c55>:0
at HarmonyLib.Harmony.Patch (System.Reflection.MethodBase original, HarmonyLib.HarmonyMethod prefix, HarmonyLib.HarmonyMethod postfix, HarmonyLib.HarmonyMethod transpiler, HarmonyLib.HarmonyMethod finalizer) [0x00028] in <255414689d344b1385ae719f6cce8c55>:0
at SmashTools.Compatibility_RimHUD.PatchAll (Verse.ModMetaData mod, HarmonyLib.Harmony harmony) [0x00030] in <31ab6ac3f5984921b32546943f888cb1>:0
at SmashTools.ConditionalPatches..cctor () [0x0008b] in <31ab6ac3f5984921b32546943f888cb1>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
SmashTools.SmashLog:Error (string,string)
SmashTools.ConditionalPatches:.cctor ()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
(wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch1 ()
Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Entry:Update ()

[SmashTools] Failed to apply patch <color=#00A680FF>Vehicles.Compatibility_RimHUD</color>. Exception=System.NullReferenceException: Null method for SmashPhil.SmashTools
at HarmonyLib.PatchProcessor.Patch () [0x0001d] in <255414689d344b1385ae719f6cce8c55>:0
at HarmonyLib.Harmony.Patch (System.Reflection.MethodBase original, HarmonyLib.HarmonyMethod prefix, HarmonyLib.HarmonyMethod postfix, HarmonyLib.HarmonyMethod transpiler, HarmonyLib.HarmonyMethod finalizer) [0x00028] in <255414689d344b1385ae719f6cce8c55>:0
at Vehicles.Compatibility_RimHUD.PatchAll (Verse.ModMetaData mod, HarmonyLib.Harmony harmony) [0x0002f] in <e8349a2e586643fc8f96db7fc23b2b37>:0
at SmashTools.ConditionalPatches..cctor () [0x0008b] in <31ab6ac3f5984921b32546943f888cb1>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
SmashTools.SmashLog:Error (string,string)
SmashTools.ConditionalPatches:.cctor ()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
(wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch1 ()
Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Entry:Update ()

[SmashPhil.VehicleFramework] Successfully applied compatibility patches for <color=#008080FF>Vanilla Fishing Expanded</color>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
SmashTools.SmashLog:Message (string)
SmashTools.ConditionalPatches:.cctor ()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
(wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch1 ()
Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Entry:Update ()

<color=orange>[VehicleFramework]</color> version 1.5.1475
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
Vehicles.VehicleHarmony:.cctor ()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
(wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch1 ()
Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Entry:Update ()

PickUpAndHaul v0.1.3.2⅔ welcomes you to RimWorld with pointless logspam.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
PickUpAndHaul.HarmonyPatches:.cctor ()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
(wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch1 ()
Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Entry:Update ()

[Utility Columns] - Patching...
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
RimWorldColumns.HarmonyPatches:.cctor ()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
(wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch1 ()
Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Entry:Update ()

MVCF successfully applied 46 patches
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
MVCF.Patch:PrintSummary ()
MVCF.MVCF/<>c:<CollectFeatureData>b__15_0 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Entry:Update ()

[UnlimitedHugs.HugsLib] Patches on methods annotated as Obsolete were detected by HugsLib: Verse.Game.DeinitAndRemoveMap
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
HugsLib.Utils.HarmonyUtility:LogObsoleteMethodPatchErrors ()
HugsLib.Utils.HarmonyUtility:LogHarmonyPatchIssueErrors ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Entry:Update ()

[OskarPotocki.VanillaPsycastsExpanded] Patches on methods annotated as Obsolete were detected by HugsLib: Verse.MapDeiniter.Deinit
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
HugsLib.Utils.HarmonyUtility:LogObsoleteMethodPatchErrors ()
HugsLib.Utils.HarmonyUtility:LogHarmonyPatchIssueErrors ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Entry:Update ()

CharacterEditor v1.4.1240 initializing...
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
CharacterEditor.CEditor:.ctor ()
CharacterEditor.CEditor:OnMainMenuInit ()
(wrapper dynamic-method) RimWorld.MainMenuDrawer:RimWorld.MainMenuDrawer.Init_Patch2 ()
(wrapper dynamic-method) Verse.UIRoot_Entry:Verse.UIRoot_Entry.Init_Patch2 (Verse.UIRoot_Entry)
Verse.Root:<Start>b__6_0 ()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Entry:Update ()

updating labels for russian / русский...
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
bc:a ()
CharacterEditor.CEditor/a:l ()
CharacterEditor.CEditor/a:.ctor ()
CharacterEditor.CEditor/b:b (CharacterEditor.EType)
CharacterEditor.CEditor/b:a<CharacterEditor.CEditor/a> (CharacterEditor.EType)
CharacterEditor.CEditor/b:.ctor ()
CharacterEditor.CEditor:.ctor ()
CharacterEditor.CEditor:OnMainMenuInit ()
(wrapper dynamic-method) RimWorld.MainMenuDrawer:RimWorld.MainMenuDrawer.Init_Patch2 ()
(wrapper dynamic-method) Verse.UIRoot_Entry:Verse.UIRoot_Entry.Init_Patch2 (Verse.UIRoot_Entry)
Verse.Root:<Start>b__6_0 ()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Entry:Update ()

loading pawn slot content from file...
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
CharacterEditor.CEditor/a:d (string)
CharacterEditor.CEditor/a:l ()
CharacterEditor.CEditor/a:.ctor ()
CharacterEditor.CEditor/b:b (CharacterEditor.EType)
CharacterEditor.CEditor/b:a<CharacterEditor.CEditor/a> (CharacterEditor.EType)
CharacterEditor.CEditor/b:.ctor ()
CharacterEditor.CEditor:.ctor ()
CharacterEditor.CEditor:OnMainMenuInit ()
(wrapper dynamic-method) RimWorld.MainMenuDrawer:RimWorld.MainMenuDrawer.Init_Patch2 ()
(wrapper dynamic-method) Verse.UIRoot_Entry:Verse.UIRoot_Entry.Init_Patch2 (Verse.UIRoot_Entry)
Verse.Root:<Start>b__6_0 ()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Entry:Update ()

character editor instance created
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
CharacterEditor.CEditor:.ctor ()
CharacterEditor.CEditor:OnMainMenuInit ()
(wrapper dynamic-method) RimWorld.MainMenuDrawer:RimWorld.MainMenuDrawer.Init_Patch2 ()
(wrapper dynamic-method) Verse.UIRoot_Entry:Verse.UIRoot_Entry.Init_Patch2 (Verse.UIRoot_Entry)
Verse.Root:<Start>b__6_0 ()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Entry:Update ()

checking editor settings...
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
CharacterEditor.CEditor/b:a (bool,bool)
CharacterEditor.CEditor:OnSettingsChanged (bool,bool)
CharacterEditor.CEditor:OnMainMenuInit ()
(wrapper dynamic-method) RimWorld.MainMenuDrawer:RimWorld.MainMenuDrawer.Init_Patch2 ()
(wrapper dynamic-method) Verse.UIRoot_Entry:Verse.UIRoot_Entry.Init_Patch2 (Verse.UIRoot_Entry)
Verse.Root:<Start>b__6_0 ()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Entry:Update ()

bodysizes genes are active
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
a8:a ()
CharacterEditor.CEditor/b:a (bool,bool)
CharacterEditor.CEditor:OnSettingsChanged (bool,bool)
CharacterEditor.CEditor:OnMainMenuInit ()
(wrapper dynamic-method) RimWorld.MainMenuDrawer:RimWorld.MainMenuDrawer.Init_Patch2 ()
(wrapper dynamic-method) Verse.UIRoot_Entry:Verse.UIRoot_Entry.Init_Patch2 (Verse.UIRoot_Entry)
Verse.Root:<Start>b__6_0 ()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Entry:Update ()

CharacterEditor v1.4.1240 ...done
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
CharacterEditor.CEditor:OnMainMenuInit ()
(wrapper dynamic-method) RimWorld.MainMenuDrawer:RimWorld.MainMenuDrawer.Init_Patch2 ()
(wrapper dynamic-method) Verse.UIRoot_Entry:Verse.UIRoot_Entry.Init_Patch2 (Verse.UIRoot_Entry)
Verse.Root:<Start>b__6_0 ()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Entry:Update ()

[AllowTool] Applied compatibility patch for "Pick Up And Haul"
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
HugsLib.Utils.ModLogger:Message (string,object[])
AllowTool.PickUpAndHaulCompatHandler:Apply ()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Entry:Update ()

[HugsLib] initializing Hospitality, LightsOut, com.github.alandariva.moreplanning
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
HugsLib.Utils.ModLogger:Message (string,object[])
HugsLib.HugsLibController:EnumerateChildMods (bool)
HugsLib.HugsLibController:LoadReloadInitialize ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

FactionDef VFEP_Mercenaries must have at least one pawnGroupMaker with kindDef 'Peaceful', or 'permanentEnemy', 'isPlayer' or 'hidden' should be set to true. Otherwise no guests from this faction will arrive. This is a misconfiguration in Vanilla Factions Expanded - Pirates.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
Hospitality.Utilities.DefsUtility:LogMisconfiguration (Verse.Def,string)
Hospitality.Utilities.DefsUtility:CheckFactionDefs ()
Hospitality.Utilities.DefsUtility:CheckForInvalidDefs ()
Hospitality.HospitalityModBase:DefsLoaded ()
HugsLib.HugsLibController:OnDefsLoaded ()
HugsLib.HugsLibController:LoadReloadInitialize ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Инициализация LightsOut [2023.2.18.0]
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
LightsOut.Boilerplate.ModSettings:DefsLoaded ()
HugsLib.HugsLibController:OnDefsLoaded ()
HugsLib.HugsLibController:LoadReloadInitialize ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

<color=orange>[LightsOut - Debug]</color> applying mod compatibility patch: VE Wall Lights
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
LightsOut.Common.DebugLogger:LogInfo (string,string)
LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatch (LightsOut.Patches.ModCompatibility.ICompatibilityPatch)
LightsOut.Patches.ModCompatibility.ModCompatibilityManager:LoadCompatibilityPatches ()
LightsOut.Boilerplate.ModSettings:DefsLoaded ()
HugsLib.HugsLibController:OnDefsLoaded ()
HugsLib.HugsLibController:LoadReloadInitialize ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

<color=orange>[LightsOut - Debug]</color> component applied: Patch GetRoom for VE Wall Lights
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
LightsOut.Common.DebugLogger:LogInfo (string,string)
LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatchComponent (LightsOut.Patches.ModCompatibility.ICompatibilityPatchComponent)
LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatch (LightsOut.Patches.ModCompatibility.ICompatibilityPatch)
LightsOut.Patches.ModCompatibility.ModCompatibilityManager:LoadCompatibilityPatches ()
LightsOut.Boilerplate.ModSettings:DefsLoaded ()
HugsLib.HugsLibController:OnDefsLoaded ()
HugsLib.HugsLibController:LoadReloadInitialize ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

<color=orange>[LightsOut - Debug]</color> applying mod compatibility patch: Modded Glowers
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
LightsOut.Common.DebugLogger:LogInfo (string,string)
LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatch (LightsOut.Patches.ModCompatibility.ICompatibilityPatch)
LightsOut.Patches.ModCompatibility.ModCompatibilityManager:LoadCompatibilityPatches ()
LightsOut.Boilerplate.ModSettings:DefsLoaded ()
HugsLib.HugsLibController:OnDefsLoaded ()
HugsLib.HugsLibController:LoadReloadInitialize ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

<color=orange>[LightsOut - Debug]</color> component applied: Patch ShouldBeLitNow for modded glowers
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
LightsOut.Common.DebugLogger:LogInfo (string,string)
LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatchComponent (LightsOut.Patches.ModCompatibility.ICompatibilityPatchComponent)
LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatch (LightsOut.Patches.ModCompatibility.ICompatibilityPatch)
LightsOut.Patches.ModCompatibility.ModCompatibilityManager:LoadCompatibilityPatches ()
LightsOut.Boilerplate.ModSettings:DefsLoaded ()
HugsLib.HugsLibController:OnDefsLoaded ()
HugsLib.HugsLibController:LoadReloadInitialize ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

<color=orange>[LightsOut - Debug]</color> patching "VanillaFurnitureExpanded - CompGlowerExtended" to count as a glower
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
LightsOut.Common.DebugLogger:LogInfo (string,string)
LightsOut.Patches.ModCompatibility.ModGlowers.PatchShouldBeLitNow:GetPatches (System.Type)
LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatchComponent (LightsOut.Patches.ModCompatibility.ICompatibilityPatchComponent)
LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatch (LightsOut.Patches.ModCompatibility.ICompatibilityPatch)
LightsOut.Patches.ModCompatibility.ModCompatibilityManager:LoadCompatibilityPatches ()
LightsOut.Boilerplate.ModSettings:DefsLoaded ()
HugsLib.HugsLibController:OnDefsLoaded ()
HugsLib.HugsLibController:LoadReloadInitialize ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

<color=orange>[LightsOut - Debug]</color> patching "VFECore - TerrainComp_Glower" to count as a glower
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
LightsOut.Common.DebugLogger:LogInfo (string,string)
LightsOut.Patches.ModCompatibility.ModGlowers.PatchShouldBeLitNow:GetPatches (System.Type)
LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatchComponent (LightsOut.Patches.ModCompatibility.ICompatibilityPatchComponent)
LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatch (LightsOut.Patches.ModCompatibility.ICompatibilityPatch)
LightsOut.Patches.ModCompatibility.ModCompatibilityManager:LoadCompatibilityPatches ()
LightsOut.Boilerplate.ModSettings:DefsLoaded ()
HugsLib.HugsLibController:OnDefsLoaded ()
HugsLib.HugsLibController:LoadReloadInitialize ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

<color=orange>[LightsOut - Debug]</color> patching "DubsBadHygiene - ProperGlowerComp" to count as a glower
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
LightsOut.Common.DebugLogger:LogInfo (string,string)
LightsOut.Patches.ModCompatibility.ModGlowers.PatchShouldBeLitNow:GetPatches (System.Type)
LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatchComponent (LightsOut.Patches.ModCompatibility.ICompatibilityPatchComponent)
LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatch (LightsOut.Patches.ModCompatibility.ICompatibilityPatch)
LightsOut.Patches.ModCompatibility.ModCompatibilityManager:LoadCompatibilityPatches ()
LightsOut.Boilerplate.ModSettings:DefsLoaded ()
HugsLib.HugsLibController:OnDefsLoaded ()
HugsLib.HugsLibController:LoadReloadInitialize ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

<color=orange>[LightsOut - Debug]</color> applying mod compatibility patch: Ideology
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
LightsOut.Common.DebugLogger:LogInfo (string,string)
LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatch (LightsOut.Patches.ModCompatibility.ICompatibilityPatch)
LightsOut.Patches.ModCompatibility.ModCompatibilityManager:LoadCompatibilityPatches ()
LightsOut.Boilerplate.ModSettings:DefsLoaded ()
HugsLib.HugsLibController:OnDefsLoaded ()
HugsLib.HugsLibController:LoadReloadInitialize ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

<color=orange>[LightsOut - Debug]</color> component applied: Patch Count for RitualOutcomeComp_NumActiveLoudspeakers
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
LightsOut.Common.DebugLogger:LogInfo (string,string)
LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatchComponent (LightsOut.Patches.ModCompatibility.ICompatibilityPatchComponent)
LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatch (LightsOut.Patches.ModCompatibility.ICompatibilityPatch)
LightsOut.Patches.ModCompatibility.ModCompatibilityManager:LoadCompatibilityPatches ()
LightsOut.Boilerplate.ModSettings:DefsLoaded ()
HugsLib.HugsLibController:OnDefsLoaded ()
HugsLib.HugsLibController:LoadReloadInitialize ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

<color=orange>[LightsOut - Debug]</color> component applied: Patch PostPawnSetup for Loudspeaker
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
LightsOut.Common.DebugLogger:LogInfo (string,string)
LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatchComponent (LightsOut.Patches.ModCompatibility.ICompatibilityPatchComponent)
LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatch (LightsOut.Patches.ModCompatibility.ICompatibilityPatch)
LightsOut.Patches.ModCompatibility.ModCompatibilityManager:LoadCompatibilityPatches ()
LightsOut.Boilerplate.ModSettings:DefsLoaded ()
HugsLib.HugsLibController:OnDefsLoaded ()
HugsLib.HugsLibController:LoadReloadInitialize ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

<color=orange>[LightsOut - Debug]</color> component applied: Patch Tick for RitualOutcomeComp_NumActiveLoudspeakers
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
LightsOut.Common.DebugLogger:LogInfo (string,string)
LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatchComponent (LightsOut.Patches.ModCompatibility.ICompatibilityPatchComponent)
LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatch (LightsOut.Patches.ModCompatibility.ICompatibilityPatch)
LightsOut.Patches.ModCompatibility.ModCompatibilityManager:LoadCompatibilityPatches ()
LightsOut.Boilerplate.ModSettings:DefsLoaded ()
HugsLib.HugsLibController:OnDefsLoaded ()
HugsLib.HugsLibController:LoadReloadInitialize ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

<color=orange>[LightsOut - Debug]</color> applying mod compatibility patch: Helixien Gas Buildings
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
LightsOut.Common.DebugLogger:LogInfo (string,string)
LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatch (LightsOut.Patches.ModCompatibility.ICompatibilityPatch)
LightsOut.Patches.ModCompatibility.ModCompatibilityManager:LoadCompatibilityPatches ()
LightsOut.Boilerplate.ModSettings:DefsLoaded ()
HugsLib.HugsLibController:OnDefsLoaded ()
HugsLib.HugsLibController:LoadReloadInitialize ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

<color=orange>[LightsOut - Debug]</color> component applied: Patch GetRoom for VPE Wall Lights
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
LightsOut.Common.DebugLogger:LogInfo (string,string)
LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatchComponent (LightsOut.Patches.ModCompatibility.ICompatibilityPatchComponent)
LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatch (LightsOut.Patches.ModCompatibility.ICompatibilityPatch)
LightsOut.Patches.ModCompatibility.ModCompatibilityManager:LoadCompatibilityPatches ()
LightsOut.Boilerplate.ModSettings:DefsLoaded ()
HugsLib.HugsLibController:OnDefsLoaded ()
HugsLib.HugsLibController:LoadReloadInitialize ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

<color=orange>[LightsOut - Debug]</color> applying mod compatibility patch: DubsBadHygiene
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
LightsOut.Common.DebugLogger:LogInfo (string,string)
LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatch (LightsOut.Patches.ModCompatibility.ICompatibilityPatch)
LightsOut.Patches.ModCompatibility.ModCompatibilityManager:LoadCompatibilityPatches ()
LightsOut.Boilerplate.ModSettings:DefsLoaded ()
HugsLib.HugsLibController:OnDefsLoaded ()
HugsLib.HugsLibController:LoadReloadInitialize ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

<color=orange>[LightsOut - Debug]</color> applying mod compatibility patch: Colony Manager
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
LightsOut.Common.DebugLogger:LogInfo (string,string)
LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatch (LightsOut.Patches.ModCompatibility.ICompatibilityPatch)
LightsOut.Patches.ModCompatibility.ModCompatibilityManager:LoadCompatibilityPatches ()
LightsOut.Boilerplate.ModSettings:DefsLoaded ()
HugsLib.HugsLibController:OnDefsLoaded ()
HugsLib.HugsLibController:LoadReloadInitialize ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

<color=orange>[LightsOut - Debug]</color> component applied: Patch IsTable to ignore AI Manager
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
LightsOut.Common.DebugLogger:LogInfo (string,string)
LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatchComponent (LightsOut.Patches.ModCompatibility.ICompatibilityPatchComponent)
LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatch (LightsOut.Patches.ModCompatibility.ICompatibilityPatch)
LightsOut.Patches.ModCompatibility.ModCompatibilityManager:LoadCompatibilityPatches ()
LightsOut.Boilerplate.ModSettings:DefsLoaded ()
HugsLib.HugsLibController:OnDefsLoaded ()
HugsLib.HugsLibController:LoadReloadInitialize ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

<color=orange>[LightsOut - Debug]</color> applying mod compatibility patch: Biotech
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
LightsOut.Common.DebugLogger:LogInfo (string,string)
LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatch (LightsOut.Patches.ModCompatibility.ICompatibilityPatch)
LightsOut.Patches.ModCompatibility.ModCompatibilityManager:LoadCompatibilityPatches ()
LightsOut.Boilerplate.ModSettings:DefsLoaded ()
HugsLib.HugsLibController:OnDefsLoaded ()
HugsLib.HugsLibController:LoadReloadInitialize ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

<color=orange>[LightsOut - Debug]</color> component applied: Patch for mech recharger power draw
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
LightsOut.Common.DebugLogger:LogInfo (string,string)
LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatchComponent (LightsOut.Patches.ModCompatibility.ICompatibilityPatchComponent)
LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatch (LightsOut.Patches.ModCompatibility.ICompatibilityPatch)
LightsOut.Patches.ModCompatibility.ModCompatibilityManager:LoadCompatibilityPatches ()
LightsOut.Boilerplate.ModSettings:DefsLoaded ()
HugsLib.HugsLibController:OnDefsLoaded ()
HugsLib.HugsLibController:LoadReloadInitialize ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

<color=orange>[LightsOut - Debug]</color> component applied: Patch for mech gestator power draw
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
LightsOut.Common.DebugLogger:LogInfo (string,string)
LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatchComponent (LightsOut.Patches.ModCompatibility.ICompatibilityPatchComponent)
LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatch (LightsOut.Patches.ModCompatibility.ICompatibilityPatch)
LightsOut.Patches.ModCompatibility.ModCompatibilityManager:LoadCompatibilityPatches ()
LightsOut.Boilerplate.ModSettings:DefsLoaded ()
HugsLib.HugsLibController:OnDefsLoaded ()
HugsLib.HugsLibController:LoadReloadInitialize ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

<color=orange>[LightsOut - Debug]</color> component applied: Patch for gene assembly related things
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
LightsOut.Common.DebugLogger:LogInfo (string,string)
LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatchComponent (LightsOut.Patches.ModCompatibility.ICompatibilityPatchComponent)
LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatch (LightsOut.Patches.ModCompatibility.ICompatibilityPatch)
LightsOut.Patches.ModCompatibility.ModCompatibilityManager:LoadCompatibilityPatches ()
LightsOut.Boilerplate.ModSettings:DefsLoaded ()
HugsLib.HugsLibController:OnDefsLoaded ()
HugsLib.HugsLibController:LoadReloadInitialize ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

<color=orange>[LightsOut - Debug]</color> component applied: Patch for biotech growth vat support
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
LightsOut.Common.DebugLogger:LogInfo (string,string)
LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatchComponent (LightsOut.Patches.ModCompatibility.ICompatibilityPatchComponent)
LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatch (LightsOut.Patches.ModCompatibility.ICompatibilityPatch)
LightsOut.Patches.ModCompatibility.ModCompatibilityManager:LoadCompatibilityPatches ()
LightsOut.Boilerplate.ModSettings:DefsLoaded ()
HugsLib.HugsLibController:OnDefsLoaded ()
HugsLib.HugsLibController:LoadReloadInitialize ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

<color=orange>[LightsOut - Debug]</color> component applied: Patches for band node support
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
LightsOut.Common.DebugLogger:LogInfo (string,string)
LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatchComponent (LightsOut.Patches.ModCompatibility.ICompatibilityPatchComponent)
LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatch (LightsOut.Patches.ModCompatibility.ICompatibilityPatch)
LightsOut.Patches.ModCompatibility.ModCompatibilityManager:LoadCompatibilityPatches ()
LightsOut.Boilerplate.ModSettings:DefsLoaded ()
HugsLib.HugsLibController:OnDefsLoaded ()
HugsLib.HugsLibController:LoadReloadInitialize ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

<color=orange>[LightsOut - Debug]</color> component applied: Patches for gene extractors compatibility
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
LightsOut.Common.DebugLogger:LogInfo (string,string)
LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatchComponent (LightsOut.Patches.ModCompatibility.ICompatibilityPatchComponent)
LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatch (LightsOut.Patches.ModCompatibility.ICompatibilityPatch)
LightsOut.Patches.ModCompatibility.ModCompatibilityManager:LoadCompatibilityPatches ()
LightsOut.Boilerplate.ModSettings:DefsLoaded ()
HugsLib.HugsLibController:OnDefsLoaded ()
HugsLib.HugsLibController:LoadReloadInitialize ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

<color=orange>[LightsOut - Debug]</color> component applied: Patch for subcore scanners
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
LightsOut.Common.DebugLogger:LogInfo (string,string)
LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatchComponent (LightsOut.Patches.ModCompatibility.ICompatibilityPatchComponent)
LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatch (LightsOut.Patches.ModCompatibility.ICompatibilityPatch)
LightsOut.Patches.ModCompatibility.ModCompatibilityManager:LoadCompatibilityPatches ()
LightsOut.Boilerplate.ModSettings:DefsLoaded ()
HugsLib.HugsLibController:OnDefsLoaded ()
HugsLib.HugsLibController:LoadReloadInitialize ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

<color=orange>[LightsOut - Debug]</color> component applied: Patch waste atomiser
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
LightsOut.Common.DebugLogger:LogInfo (string,string)
LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatchComponent (LightsOut.Patches.ModCompatibility.ICompatibilityPatchComponent)
LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatch (LightsOut.Patches.ModCompatibility.ICompatibilityPatch)
LightsOut.Patches.ModCompatibility.ModCompatibilityManager:LoadCompatibilityPatches ()
LightsOut.Boilerplate.ModSettings:DefsLoaded ()
HugsLib.HugsLibController:OnDefsLoaded ()
HugsLib.HugsLibController:LoadReloadInitialize ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

CE is trying to create default parameter lists ...
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
CharacterEditor.CEditor/a:c ()
CharacterEditor.CEditor:OnMainMenuOnGUI ()
(wrapper dynamic-method) RimWorld.MainMenuDrawer:RimWorld.MainMenuDrawer.MainMenuOnGUI_Patch1 ()
(wrapper dynamic-method) Verse.UIRoot_Entry:Verse.UIRoot_Entry.DoMainMenu_Patch1 (Verse.UIRoot_Entry)
(wrapper dynamic-method) Verse.UIRoot_Entry:Verse.UIRoot_Entry.UIRootOnGUI_Patch1 (Verse.UIRoot_Entry)
(wrapper dynamic-method) Verse.Root:Verse.Root.OnGUI_Patch1 (Verse.Root)

creating default parameter list for genes...
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
CharacterEditor.CEditor/b:b (CharacterEditor.EType)
CharacterEditor.CEditor/b:a<System.Collections.Generic.Dictionary`2<string, q>> (CharacterEditor.EType)
CharacterEditor.CEditor:b<System.Collections.Generic.Dictionary`2<string, q>> (CharacterEditor.EType)
CharacterEditor.CEditor/a:c ()
CharacterEditor.CEditor:OnMainMenuOnGUI ()
(wrapper dynamic-method) RimWorld.MainMenuDrawer:RimWorld.MainMenuDrawer.MainMenuOnGUI_Patch1 ()
(wrapper dynamic-method) Verse.UIRoot_Entry:Verse.UIRoot_Entry.DoMainMenu_Patch1 (Verse.UIRoot_Entry)
(wrapper dynamic-method) Verse.UIRoot_Entry:Verse.UIRoot_Entry.UIRootOnGUI_Patch1 (Verse.UIRoot_Entry)
(wrapper dynamic-method) Verse.Root:Verse.Root.OnGUI_Patch1 (Verse.Root)

433 default entities for genes created
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
o:a<q, Verse.GeneDef> (System.Collections.Generic.HashSet`1<Verse.GeneDef>,System.Func`2<Verse.GeneDef, string>,System.Func`2<Verse.GeneDef, q>,string)
q:d ()
CharacterEditor.CEditor/b:b (CharacterEditor.EType)
CharacterEditor.CEditor/b:a<System.Collections.Generic.Dictionary`2<string, q>> (CharacterEditor.EType)
CharacterEditor.CEditor:b<System.Collections.Generic.Dictionary`2<string, q>> (CharacterEditor.EType)
CharacterEditor.CEditor/a:c ()
CharacterEditor.CEditor:OnMainMenuOnGUI ()
(wrapper dynamic-method) RimWorld.MainMenuDrawer:RimWorld.MainMenuDrawer.MainMenuOnGUI_Patch1 ()
(wrapper dynamic-method) Verse.UIRoot_Entry:Verse.UIRoot_Entry.DoMainMenu_Patch1 (Verse.UIRoot_Entry)
(wrapper dynamic-method) Verse.UIRoot_Entry:Verse.UIRoot_Entry.UIRootOnGUI_Patch1 (Verse.UIRoot_Entry)
(wrapper dynamic-method) Verse.Root:Verse.Root.OnGUI_Patch1 (Verse.Root)

creating default parameter list for objects...
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
CharacterEditor.CEditor/b:b (CharacterEditor.EType)
CharacterEditor.CEditor/b:a<System.Collections.Generic.Dictionary`2<string, p>> (CharacterEditor.EType)
CharacterEditor.CEditor:b<System.Collections.Generic.Dictionary`2<string, p>> (CharacterEditor.EType)
CharacterEditor.CEditor/a:c ()
CharacterEditor.CEditor:OnMainMenuOnGUI ()
(wrapper dynamic-method) RimWorld.MainMenuDrawer:RimWorld.MainMenuDrawer.MainMenuOnGUI_Patch1 ()
(wrapper dynamic-method) Verse.UIRoot_Entry:Verse.UIRoot_Entry.DoMainMenu_Patch1 (Verse.UIRoot_Entry)
(wrapper dynamic-method) Verse.UIRoot_Entry:Verse.UIRoot_Entry.UIRootOnGUI_Patch1 (Verse.UIRoot_Entry)
(wrapper dynamic-method) Verse.Root:Verse.Root.OnGUI_Patch1 (Verse.Root)

3427 default entities for objects created
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
o:a<p, Verse.ThingDef> (System.Collections.Generic.HashSet`1<Verse.ThingDef>,System.Func`2<Verse.ThingDef, string>,System.Func`2<Verse.ThingDef, p>,string)
p:h ()
CharacterEditor.CEditor/b:b (CharacterEditor.EType)
CharacterEditor.CEditor/b:a<System.Collections.Generic.Dictionary`2<string, p>> (CharacterEditor.EType)
CharacterEditor.CEditor:b<System.Collections.Generic.Dictionary`2<string, p>> (CharacterEditor.EType)
CharacterEditor.CEditor/a:c ()
CharacterEditor.CEditor:OnMainMenuOnGUI ()
(wrapper dynamic-method) RimWorld.MainMenuDrawer:RimWorld.MainMenuDrawer.MainMenuOnGUI_Patch1 ()
(wrapper dynamic-method) Verse.UIRoot_Entry:Verse.UIRoot_Entry.DoMainMenu_Patch1 (Verse.UIRoot_Entry)
(wrapper dynamic-method) Verse.UIRoot_Entry:Verse.UIRoot_Entry.UIRootOnGUI_Patch1 (Verse.UIRoot_Entry)
(wrapper dynamic-method) Verse.Root:Verse.Root.OnGUI_Patch1 (Verse.Root)

creating default parameter list for turrets...
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
CharacterEditor.CEditor/b:b (CharacterEditor.EType)
CharacterEditor.CEditor/b:a<System.Collections.Generic.Dictionary`2<string, p>> (CharacterEditor.EType)
CharacterEditor.CEditor:b<System.Collections.Generic.Dictionary`2<string, p>> (CharacterEditor.EType)
CharacterEditor.CEditor/a:c ()
CharacterEditor.CEditor:OnMainMenuOnGUI ()
(wrapper dynamic-method) RimWorld.MainMenuDrawer:RimWorld.MainMenuDrawer.MainMenuOnGUI_Patch1 ()
(wrapper dynamic-method) Verse.UIRoot_Entry:Verse.UIRoot_Entry.DoMainMenu_Patch1 (Verse.UIRoot_Entry)
(wrapper dynamic-method) Verse.UIRoot_Entry:Verse.UIRoot_Entry.UIRootOnGUI_Patch1 (Verse.UIRoot_Entry)
(wrapper dynamic-method) Verse.Root:Verse.Root.OnGUI_Patch1 (Verse.Root)

49 default entities for turrets created
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
o:a<p, Verse.ThingDef> (System.Collections.Generic.HashSet`1<Verse.ThingDef>,System.Func`2<Verse.ThingDef, string>,System.Func`2<Verse.ThingDef, p>,string)
p:g ()
CharacterEditor.CEditor/b:b (CharacterEditor.EType)
CharacterEditor.CEditor/b:a<System.Collections.Generic.Dictionary`2<string, p>> (CharacterEditor.EType)
CharacterEditor.CEditor:b<System.Collections.Generic.Dictionary`2<string, p>> (CharacterEditor.EType)
CharacterEditor.CEditor/a:c ()
CharacterEditor.CEditor:OnMainMenuOnGUI ()
(wrapper dynamic-method) RimWorld.MainMenuDrawer:RimWorld.MainMenuDrawer.MainMenuOnGUI_Patch1 ()
(wrapper dynamic-method) Verse.UIRoot_Entry:Verse.UIRoot_Entry.DoMainMenu_Patch1 (Verse.UIRoot_Entry)
(wrapper dynamic-method) Verse.UIRoot_Entry:Verse.UIRoot_Entry.UIRootOnGUI_Patch1 (Verse.UIRoot_Entry)
(wrapper dynamic-method) Verse.Root:Verse.Root.OnGUI_Patch1 (Verse.Root)

...lists created
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
CharacterEditor.CEditor/a:c ()
CharacterEditor.CEditor:OnMainMenuOnGUI ()
(wrapper dynamic-method) RimWorld.MainMenuDrawer:RimWorld.MainMenuDrawer.MainMenuOnGUI_Patch1 ()
(wrapper dynamic-method) Verse.UIRoot_Entry:Verse.UIRoot_Entry.DoMainMenu_Patch1 (Verse.UIRoot_Entry)
(wrapper dynamic-method) Verse.UIRoot_Entry:Verse.UIRoot_Entry.UIRootOnGUI_Patch1 (Verse.UIRoot_Entry)
(wrapper dynamic-method) Verse.Root:Verse.Root.OnGUI_Patch1 (Verse.Root)

CE is trying to apply modified parameters...
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
CharacterEditor.CEditor/a:b ()
CharacterEditor.CEditor:OnMainMenuOnGUI ()
(wrapper dynamic-method) RimWorld.MainMenuDrawer:RimWorld.MainMenuDrawer.MainMenuOnGUI_Patch1 ()
(wrapper dynamic-method) Verse.UIRoot_Entry:Verse.UIRoot_Entry.DoMainMenu_Patch1 (Verse.UIRoot_Entry)
(wrapper dynamic-method) Verse.UIRoot_Entry:Verse.UIRoot_Entry.UIRootOnGUI_Patch1 (Verse.UIRoot_Entry)
(wrapper dynamic-method) Verse.Root:Verse.Root.OnGUI_Patch1 (Verse.Root)

no modifications for genes
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
o:a (string,System.Action`1<string>,string)
q:c (string)
CharacterEditor.CEditor/a:b ()
CharacterEditor.CEditor:OnMainMenuOnGUI ()
(wrapper dynamic-method) RimWorld.MainMenuDrawer:RimWorld.MainMenuDrawer.MainMenuOnGUI_Patch1 ()
(wrapper dynamic-method) Verse.UIRoot_Entry:Verse.UIRoot_Entry.DoMainMenu_Patch1 (Verse.UIRoot_Entry)
(wrapper dynamic-method) Verse.UIRoot_Entry:Verse.UIRoot_Entry.UIRootOnGUI_Patch1 (Verse.UIRoot_Entry)
(wrapper dynamic-method) Verse.Root:Verse.Root.OnGUI_Patch1 (Verse.Root)

no modifications for objects
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
o:a (string,System.Action`1<string>,string)
p:c (string)
CharacterEditor.CEditor/a:b ()
CharacterEditor.CEditor:OnMainMenuOnGUI ()
(wrapper dynamic-method) RimWorld.MainMenuDrawer:RimWorld.MainMenuDrawer.MainMenuOnGUI_Patch1 ()
(wrapper dynamic-method) Verse.UIRoot_Entry:Verse.UIRoot_Entry.DoMainMenu_Patch1 (Verse.UIRoot_Entry)
(wrapper dynamic-method) Verse.UIRoot_Entry:Verse.UIRoot_Entry.UIRootOnGUI_Patch1 (Verse.UIRoot_Entry)
(wrapper dynamic-method) Verse.Root:Verse.Root.OnGUI_Patch1 (Verse.Root)

no modifications for lifestages
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
o:a (string,System.Action`1<string>,string)
r:c (string)
CharacterEditor.CEditor/a:b ()
CharacterEditor.CEditor:OnMainMenuOnGUI ()
(wrapper dynamic-method) RimWorld.MainMenuDrawer:RimWorld.MainMenuDrawer.MainMenuOnGUI_Patch1 ()
(wrapper dynamic-method) Verse.UIRoot_Entry:Verse.UIRoot_Entry.DoMainMenu_Patch1 (Verse.UIRoot_Entry)
(wrapper dynamic-method) Verse.UIRoot_Entry:Verse.UIRoot_Entry.UIRootOnGUI_Patch1 (Verse.UIRoot_Entry)
(wrapper dynamic-method) Verse.Root:Verse.Root.OnGUI_Patch1 (Verse.Root)

...done
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
CharacterEditor.CEditor/a:b ()
CharacterEditor.CEditor:OnMainMenuOnGUI ()
(wrapper dynamic-method) RimWorld.MainMenuDrawer:RimWorld.MainMenuDrawer.MainMenuOnGUI_Patch1 ()
(wrapper dynamic-method) Verse.UIRoot_Entry:Verse.UIRoot_Entry.DoMainMenu_Patch1 (Verse.UIRoot_Entry)
(wrapper dynamic-method) Verse.UIRoot_Entry:Verse.UIRoot_Entry.UIRootOnGUI_Patch1 (Verse.UIRoot_Entry)
(wrapper dynamic-method) Verse.Root:Verse.Root.OnGUI_Patch1 (Verse.Root)

Чооо Ченка
Чооо Ченка
Группы пользователя
Проверенные
  • Сообщений: 7
  • Последний визит:
    24 сентября 2024 в 07:40

а без мода на машинки игра генерирует?

Чооо Ченка
Чооо Ченка
Группы пользователя
Проверенные
  • Сообщений: 7
  • Последний визит:
    24 сентября 2024 в 07:40

попробуй без lights out и DubsMintMenus

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