[ЕСТЬ РЕШЕНИЕ] Логи игры после старта. Кто разбирается в логах можете помочь?

Собрал 56 модов, вылезли красные и жёлтые строки, хотя соблюдал правило, что библиотеки ближе к ядру, журнал ниже.
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    29 марта 2023 в 17:00

[spoiler]

RimWorld 1.4.3641 rev639
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
RimWorld.VersionControl:LogVersionNumber ()
Verse.Root:CheckGlobalInit ()
Verse.Root:Start ()
Verse.Root_Entry:Start ()

[HugsLib] version 10.0.1
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
HugsLib.Utils.ModLogger:Message (string,object[])
HugsLib.HugsLibController:InitializeController ()
HugsLib.HugsLibController:EarlyInitialize ()
HugsLib.Core.HugsLibMod:.ctor (Verse.ModContentPack)
System.Reflection.MonoCMethod:InternalInvoke (object,object[])
System.Reflection.MonoCMethod:DoInvoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MonoCMethod:Invoke (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.RuntimeType:CreateInstanceImpl (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[],System.Threading.StackCrawlMark&)
System.Activator:CreateInstance (System.Type,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[])
System.Activator:CreateInstance (System.Type,object[])
Verse.LoadedModManager:CreateModClasses ()
Verse.LoadedModManager:LoadAllActiveMods ()
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

[HugsLib] early-initializing AllowTool
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
HugsLib.Utils.ModLogger:Message (string,object[])
HugsLib.HugsLibController:EnumerateChildMods (bool)
HugsLib.HugsLibController:EarlyInitializeChildMods ()
HugsLib.HugsLibController:InitializeController ()
HugsLib.HugsLibController:EarlyInitialize ()
HugsLib.Core.HugsLibMod:.ctor (Verse.ModContentPack)
System.Reflection.MonoCMethod:InternalInvoke (object,object[])
System.Reflection.MonoCMethod:DoInvoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MonoCMethod:Invoke (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.RuntimeType:CreateInstanceImpl (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[],System.Threading.StackCrawlMark&)
System.Activator:CreateInstance (System.Type,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[])
System.Activator:CreateInstance (System.Type,object[])
Verse.LoadedModManager:CreateModClasses ()
Verse.LoadedModManager:LoadAllActiveMods ()
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

dubwise.dubsbadhygiene 3.0.2228
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
DubsBadHygiene.DubsBadHygieneMod:.ctor (Verse.ModContentPack)
System.Reflection.MonoCMethod:InternalInvoke (object,object[])
System.Reflection.MonoCMethod:DoInvoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MonoCMethod:Invoke (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.RuntimeType:CreateInstanceImpl (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[],System.Threading.StackCrawlMark&)
System.Activator:CreateInstance (System.Type,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[])
System.Activator:CreateInstance (System.Type,object[])
Verse.LoadedModManager:CreateModClasses ()
Verse.LoadedModManager:LoadAllActiveMods ()
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML RimWorld.StatDef defines the same field twice: parts.

Field contents: 1.11.0510.970.920.870.8.

Whole XML:

<StatDef><defName>RangedWeapon_Cooldown</defName><label>ranged cooldown</label><description>How long it takes to recover after firing this weapon.</description><category>Weapon_Ranged</category><defaultBaseValue>1</defaultBaseValue><minValue>0.01</minValue><toStringStyle>FloatTwo</toStringStyle><formatString>{0} s</formatString><showIfUndefined>false</showIfUndefined><displayPriorityInCategory>5106</displayPriorityInCategory><scenarioRandomizable>true</scenarioRandomizable><parts><li Class="VFECore.Misc.StatPart_Ammo" /></parts><parts><li Class="StatPart_Quality"><factorAwful>1.1</factorAwful><factorPoor>1.05</factorPoor><factorNormal>1</factorNormal><factorGood>0.97</factorGood><factorExcellent>0.92</factorExcellent><factorMasterwork>0.87</factorMasterwork><factorLegendary>0.8</factorLegendary></li></parts><skillNeedFactors><li Class="SkillNeed_Direct"><skill>Shooting</skill><valuesPerLevel><li>1.15</li><li>1.11</li><li>1.10</li><li>1.07</li><li>1.05</li><li>1.03</li><li>1.0</li><li>0.96</li><li>0.94</li><li>0.92</li><li>0.90</li><li>0.88</li><li>0.86</li><li>0.84</li><li>0.82</li><li>0.80</li><li>0.78</li><li>0.76</li><li>0.74</li><li>0.72</li><li>0.70</li></valuesPerLevel></li></skillNeedFactors></StatDef>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<RimWorld.StatDef> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<RimWorld.StatDef> (System.Xml.XmlNode,bool)
(wrapper dynamic-method) Verse.DirectXmlLoader:Verse.DirectXmlLoader.DefFromNode_Patch1 (System.Xml.XmlNode,Verse.LoadableXmlAsset)
Verse.LoadedModManager:ParseAndProcessXML (System.Xml.XmlDocument,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>)
Verse.LoadedModManager:LoadAllActiveMods ()
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Translation data for language Russian / Русский has 159 errors. Generate translation report for more info.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
Verse.LoadedLanguage:InjectIntoData_AfterImpliedDefs ()
Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_3 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Entry:Update ()

Textures were not found for one or more extended graphics, enable devmode for more information
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
AlienRace.ExtendedGraphics.DefaultGraphicsLoader:LoadAllGraphics (string,AlienRace.AlienPartGenerator/ExtendedGraphicTop[])
AlienRace.AlienPartGenerator:GenerateMeshsAndMeshPools (AlienRace.ExtendedGraphics.IGraphicsLoader)
AlienRace.AlienPartGenerator:GenerateMeshsAndMeshPools ()
AlienRace.HarmonyPatches:.cctor ()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
(wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch1 ()
Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Entry:Update ()

Alien race successfully completed 221 patches with harmony.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
AlienRace.HarmonyPatches:.cctor ()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
(wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch1 ()
Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Entry:Update ()

PickUpAndHaul v0.1.3.2⅔ welcomes you to RimWorld with pointless logspam.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
PickUpAndHaul.HarmonyPatches:.cctor ()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
(wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch1 ()
Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Entry:Update ()

[Quality Of Building] patched
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
QualityOfBuilding.QualityOfBuildingMain:.cctor ()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
(wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch1 ()
Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Entry:Update ()

Wall Light: v1.4.8348.3000
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
MURWallLight.StartUp:.cctor ()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
(wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch1 ()
Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Entry:Update ()

[RimHUD v1.10.3] Initialized
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
RimHUD.Mod:Log (string)
RimHUD.Mod:.cctor ()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
(wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch1 ()
Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Entry:Update ()

[CMColorCodedMoodBar] CMColorCodedMoodBar 1.4.3566.3 initialized
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
ColoredMoodBar13.Main:LogMessage (string,ColoredMoodBar13.MessageType)
ColoredMoodBar13.Main:.cctor ()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
(wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch1 ()
Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Entry:Update ()

[TrueTerrainColors v1.11] Loaded cached true colors for 367 terrain defs from file.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
LunarFramework.Logging.IngameLogContext:Log (LunarFramework.Logging.LogContext/LogLevel,string,System.Exception)
LunarFramework.Logging.LogContext:Log (string,System.Exception)
MapPreview.TrueTerrainColors:.cctor ()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
(wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch1 ()
Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Entry:Update ()

RimThreaded 2.7.1.0 is patching methods...
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
RimThreaded.RimThreadedHarmony:.cctor ()
RimThreaded.RimThreaded:.cctor ()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
(wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch1 ()
Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Entry:Update ()

RimThreaded Field Replacements Complete.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
RimThreaded.RimThreadedHarmony:ApplyFieldReplacements ()
RimThreaded.RimThreadedHarmony:.cctor ()
RimThreaded.RimThreaded:.cctor ()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
(wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch1 ()
Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Entry:Update ()

RimThreaded is patching GiddyUpCore.Storage.ExtendedDataStorage DeleteExtendedDataFor
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
RimThreaded.Mod_Patches.GiddyUpCore_Patch:Patch ()
RimThreaded.RimThreadedHarmony:PatchModCompatibility ()
RimThreaded.RimThreadedHarmony:.cctor ()
RimThreaded.RimThreaded:.cctor ()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
(wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch1 ()
Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Entry:Update ()

RimThreaded is patching GiddyUpCore.Storage.ExtendedDataStorage GetExtendedDataFor
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
RimThreaded.Mod_Patches.GiddyUpCore_Patch:Patch ()
RimThreaded.RimThreadedHarmony:PatchModCompatibility ()
RimThreaded.RimThreadedHarmony:.cctor ()
RimThreaded.RimThreaded:.cctor ()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
(wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch1 ()
Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Entry:Update ()

RimThreaded is patching GiddyUpCore.Jobs.JobDriver_Mounted <waitForRider>b__8_0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
RimThreaded.Mod_Patches.GiddyUpCore_Patch:Patch ()
RimThreaded.RimThreadedHarmony:PatchModCompatibility ()
RimThreaded.RimThreadedHarmony:.cctor ()
RimThreaded.RimThreaded:.cctor ()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
(wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch1 ()
Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Entry:Update ()

RimThreaded is patching VEE.FertilityGrid_Patch Postfix
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
RimThreaded.Mod_Patches.VEE_Patch:Patch ()
RimThreaded.RimThreadedHarmony:PatchModCompatibility ()
RimThreaded.RimThreadedHarmony:.cctor ()
RimThreaded.RimThreaded:.cctor ()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
(wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch1 ()
Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Entry:Update ()

RimThreaded is patching VEE.Plant_GrowthRate_Patch Postfix
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
RimThreaded.Mod_Patches.VEE_Patch:Patch ()
RimThreaded.RimThreadedHarmony:PatchModCompatibility ()
RimThreaded.RimThreadedHarmony:.cctor ()
RimThreaded.RimThreaded:.cctor ()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
(wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch1 ()
Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Entry:Update ()

RimThreaded is patching VEE.Plant_TickLong_Patch Postfix
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
RimThreaded.Mod_Patches.VEE_Patch:Patch ()
RimThreaded.RimThreadedHarmony:PatchModCompatibility ()
RimThreaded.RimThreadedHarmony:.cctor ()
RimThreaded.RimThreaded:.cctor ()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
(wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch1 ()
Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Entry:Update ()

RimThreaded is patching VEE.MapComp_Drought MapComponentTick
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
RimThreaded.Mod_Patches.VEE_Patch:Patch ()
RimThreaded.RimThreadedHarmony:PatchModCompatibility ()
RimThreaded.RimThreadedHarmony:.cctor ()
RimThreaded.RimThreaded:.cctor ()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
(wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch1 ()
Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Entry:Update ()

RimThreaded is patching RimThreaded.RW_Patches.HediffSet_Patch AddDirect
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
RimThreaded.Mod_Patches.AlienRace_Patch:Patch ()
RimThreaded.RimThreadedHarmony:PatchModCompatibility ()
RimThreaded.RimThreadedHarmony:.cctor ()
RimThreaded.RimThreaded:.cctor ()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
(wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch1 ()
Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Entry:Update ()

RimThreaded is patching RimThreaded.RW_Patches.HediffSet_Patch CacheMissingPartsCommonAncestors
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
RimThreaded.Mod_Patches.AlienRace_Patch:Patch ()
RimThreaded.RimThreadedHarmony:PatchModCompatibility ()
RimThreaded.RimThreadedHarmony:.cctor ()
RimThreaded.RimThreaded:.cctor ()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
(wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch1 ()
Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Entry:Update ()

RimThreaded is patching DubsBadHygiene.JobDriver_UseToilet <MakeNewToils>b__1_2
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
RimThreaded.Mod_Patches.DubsBadHygiene_Patch:Patch ()
RimThreaded.RimThreadedHarmony:PatchModCompatibility ()
RimThreaded.RimThreadedHarmony:.cctor ()
RimThreaded.RimThreaded:.cctor ()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
(wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch1 ()
Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Entry:Update ()

RimThreaded patching is complete.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
RimThreaded.RimThreadedHarmony:.cctor ()
RimThreaded.RimThreaded:.cctor ()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
(wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch1 ()
Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Entry:Update ()

Potential RimThreaded mod conflicts :
---Patch method: RimThreaded.RW_Patches.Pawn_PathFollower_Patch Boolean CostToMoveIntoCell(Int32 ByRef, Verse.Pawn, Verse.IntVec3)---
RimThreaded priority: 0
owner: OskarPotocki.VFECore - priority: 400

---Patch method: RimThreaded.RW_Patches.PawnTextureAtlas_Patch Boolean TryGetFrameSet(Verse.PawnTextureAtlas, Boolean ByRef, Verse.Pawn, Verse.PawnTextureAtlasFrameSet ByRef, Boolean ByRef)---
RimThreaded priority: 0
owner: rimworld.erdelf.alien_race.main - priority: 400

---Patch method: RimThreaded.RW_Patches.HediffSet_Patch Boolean AddDirect(Verse.HediffSet, Verse.Hediff, System.Nullable`1[Verse.DamageInfo], DamageResult)---
RimThreaded priority: 0
owner: rimworld.erdelf.alien_race.main - priority: 400

---Patch method: RimThreaded.RW_Patches.HediffSet_Patch Boolean CacheMissingPartsCommonAncestors(Verse.HediffSet)---
RimThreaded priority: 0
owner: rimworld.erdelf.alien_race.main - priority: 400

---Patch method: RimThreaded.RW_Patches.JobGiver_Work_Patch Boolean TryIssueJobPackage(RimWorld.JobGiver_Work, Verse.AI.ThinkResult ByRef, Verse.Pawn, Verse.AI.JobIssueParams)---
RimThreaded priority: 0
owner: SmarterConstruction - priority: 400

---Patch method: RimThreaded.RW_Patches.Room_Patch Boolean get_ContainedAndAdjacentThings(Verse.Room, System.Collections.Generic.List`1[Verse.Thing] ByRef)---
RimThreaded priority: 0
owner: majorhoff.rimthreaded - priority: 400
owner: majorhoff.rimthreaded - priority: 400
owner: majorhoff.rimthreaded - priority: 400

---Patch method: RimThreaded.RW_Patches.ThingOwnerUtility_Patch Boolean GetAllThingsRecursively(Verse.IThingHolder, System.Collections.Generic.List`1[Verse.Thing], Boolean, System.Predicate`1[Verse.IThingHolder])---
RimThreaded priority: 0
owner: majorhoff.rimthreaded - priority: 400
owner: majorhoff.rimthreaded - priority: 400
owner: majorhoff.rimthreaded - priority: 400

UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
RimThreaded.RimThreadedHarmony:.cctor ()
RimThreaded.RimThreaded:.cctor ()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
(wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch1 ()
Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Entry:Update ()

MVCF successfully applied 32 patches
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
MVCF.Patch:PrintSummary ()
MVCF.MVCF/<>c:<CollectFeatureData>b__15_0 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Entry:Update ()

[UnlimitedHugs.HugsLib] Patches on methods annotated as Obsolete were detected by HugsLib: Verse.Game.DeinitAndRemoveMap
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
HugsLib.Utils.HarmonyUtility:LogObsoleteMethodPatchErrors ()
HugsLib.Utils.HarmonyUtility:LogHarmonyPatchIssueErrors ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Entry:Update ()

Could not load UnityEngine.Texture2D at Ambience/RitualSustainers/Ritual_Sustainer_Serketism_Loop in any active mod or in base resources.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
(wrapper dynamic-method) Verse.ContentFinder`1<UnityEngine.Texture2D>:Verse.ContentFinder`1[[UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]].Get_Patch1 (string,bool)
Verse.Sound.AudioGrain_Clip/<GetResolvedGrains>d__1:MoveNext ()
System.Linq.Enumerable:Any<Verse.Sound.ResolvedGrain> (System.Collections.Generic.IEnumerable`1<Verse.Sound.ResolvedGrain>)
ModErrorChecker.ModErrorChecker:CheckSounds ()
ModErrorChecker.ModErrorChecker/<StartChecks>d__1:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

Grain couldn't resolve: Clip not found at Ambience/RitualSustainers/Ritual_Sustainer_Serketism_Loop
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.Sound.AudioGrain_Clip/<GetResolvedGrains>d__1:MoveNext ()
System.Linq.Enumerable:Any<Verse.Sound.ResolvedGrain> (System.Collections.Generic.IEnumerable`1<Verse.Sound.ResolvedGrain>)
ModErrorChecker.ModErrorChecker:CheckSounds ()
ModErrorChecker.ModErrorChecker/<StartChecks>d__1:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

Could not load UnityEngine.Texture2D at Ambience/RitualSustainers/Ritual_Sustainer_Corporate_Loop in any active mod or in base resources.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
(wrapper dynamic-method) Verse.ContentFinder`1<UnityEngine.Texture2D>:Verse.ContentFinder`1[[UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]].Get_Patch1 (string,bool)
Verse.Sound.AudioGrain_Clip/<GetResolvedGrains>d__1:MoveNext ()
System.Linq.Enumerable:Any<Verse.Sound.ResolvedGrain> (System.Collections.Generic.IEnumerable`1<Verse.Sound.ResolvedGrain>)
ModErrorChecker.ModErrorChecker:CheckSounds ()
ModErrorChecker.ModErrorChecker/<StartChecks>d__1:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

Grain couldn't resolve: Clip not found at Ambience/RitualSustainers/Ritual_Sustainer_Corporate_Loop
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.Sound.AudioGrain_Clip/<GetResolvedGrains>d__1:MoveNext ()
System.Linq.Enumerable:Any<Verse.Sound.ResolvedGrain> (System.Collections.Generic.IEnumerable`1<Verse.Sound.ResolvedGrain>)
ModErrorChecker.ModErrorChecker:CheckSounds ()
ModErrorChecker.ModErrorChecker/<StartChecks>d__1:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

Could not load UnityEngine.Texture2D at Ambience/RitualSustainers/Ritual_Sustainer_Authoritarian_Loop in any active mod or in base resources.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
(wrapper dynamic-method) Verse.ContentFinder`1<UnityEngine.Texture2D>:Verse.ContentFinder`1[[UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]].Get_Patch1 (string,bool)
Verse.Sound.AudioGrain_Clip/<GetResolvedGrains>d__1:MoveNext ()
System.Linq.Enumerable:Any<Verse.Sound.ResolvedGrain> (System.Collections.Generic.IEnumerable`1<Verse.Sound.ResolvedGrain>)
ModErrorChecker.ModErrorChecker:CheckSounds ()
ModErrorChecker.ModErrorChecker/<StartChecks>d__1:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

Grain couldn't resolve: Clip not found at Ambience/RitualSustainers/Ritual_Sustainer_Authoritarian_Loop
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.Sound.AudioGrain_Clip/<GetResolvedGrains>d__1:MoveNext ()
System.Linq.Enumerable:Any<Verse.Sound.ResolvedGrain> (System.Collections.Generic.IEnumerable`1<Verse.Sound.ResolvedGrain>)
ModErrorChecker.ModErrorChecker:CheckSounds ()
ModErrorChecker.ModErrorChecker/<StartChecks>d__1:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

Could not load UnityEngine.Texture2D at Ambience/RitualSustainers/Ritual_Sustainer_Shintao_Loop in any active mod or in base resources.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
(wrapper dynamic-method) Verse.ContentFinder`1<UnityEngine.Texture2D>:Verse.ContentFinder`1[[UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]].Get_Patch1 (string,bool)
Verse.Sound.AudioGrain_Clip/<GetResolvedGrains>d__1:MoveNext ()
System.Linq.Enumerable:Any<Verse.Sound.ResolvedGrain> (System.Collections.Generic.IEnumerable`1<Verse.Sound.ResolvedGrain>)
ModErrorChecker.ModErrorChecker:CheckSounds ()
ModErrorChecker.ModErrorChecker/<StartChecks>d__1:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

Grain couldn't resolve: Clip not found at Ambience/RitualSustainers/Ritual_Sustainer_Shintao_Loop
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.Sound.AudioGrain_Clip/<GetResolvedGrains>d__1:MoveNext ()
System.Linq.Enumerable:Any<Verse.Sound.ResolvedGrain> (System.Collections.Generic.IEnumerable`1<Verse.Sound.ResolvedGrain>)
ModErrorChecker.ModErrorChecker:CheckSounds ()
ModErrorChecker.ModErrorChecker/<StartChecks>d__1:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

Could not load UnityEngine.Texture2D at Ambience/RitualSustainers/Ritual_Sustainer_Esotericism_Loop in any active mod or in base resources.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
(wrapper dynamic-method) Verse.ContentFinder`1<UnityEngine.Texture2D>:Verse.ContentFinder`1[[UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]].Get_Patch1 (string,bool)
Verse.Sound.AudioGrain_Clip/<GetResolvedGrains>d__1:MoveNext ()
System.Linq.Enumerable:Any<Verse.Sound.ResolvedGrain> (System.Collections.Generic.IEnumerable`1<Verse.Sound.ResolvedGrain>)
ModErrorChecker.ModErrorChecker:CheckSounds ()
ModErrorChecker.ModErrorChecker/<StartChecks>d__1:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

Grain couldn't resolve: Clip not found at Ambience/RitualSustainers/Ritual_Sustainer_Esotericism_Loop
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.Sound.AudioGrain_Clip/<GetResolvedGrains>d__1:MoveNext ()
System.Linq.Enumerable:Any<Verse.Sound.ResolvedGrain> (System.Collections.Generic.IEnumerable`1<Verse.Sound.ResolvedGrain>)
ModErrorChecker.ModErrorChecker:CheckSounds ()
ModErrorChecker.ModErrorChecker/<StartChecks>d__1:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

Could not load UnityEngine.Texture2D at Ambience/RitualSustainers/Ritual_Sustainer_EldritchCult_Loop in any active mod or in base resources.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
(wrapper dynamic-method) Verse.ContentFinder`1<UnityEngine.Texture2D>:Verse.ContentFinder`1[[UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]].Get_Patch1 (string,bool)
Verse.Sound.AudioGrain_Clip/<GetResolvedGrains>d__1:MoveNext ()
System.Linq.Enumerable:Any<Verse.Sound.ResolvedGrain> (System.Collections.Generic.IEnumerable`1<Verse.Sound.ResolvedGrain>)
ModErrorChecker.ModErrorChecker:CheckSounds ()
ModErrorChecker.ModErrorChecker/<StartChecks>d__1:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

Grain couldn't resolve: Clip not found at Ambience/RitualSustainers/Ritual_Sustainer_EldritchCult_Loop
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.Sound.AudioGrain_Clip/<GetResolvedGrains>d__1:MoveNext ()
System.Linq.Enumerable:Any<Verse.Sound.ResolvedGrain> (System.Collections.Generic.IEnumerable`1<Verse.Sound.ResolvedGrain>)
ModErrorChecker.ModErrorChecker:CheckSounds ()
ModErrorChecker.ModErrorChecker/<StartChecks>d__1:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

Could not load UnityEngine.Texture2D at Ambience/RitualSustainers/Ritual_Sustainer_Hedonism_Loop in any active mod or in base resources.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
(wrapper dynamic-method) Verse.ContentFinder`1<UnityEngine.Texture2D>:Verse.ContentFinder`1[[UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]].Get_Patch1 (string,bool)
Verse.Sound.AudioGrain_Clip/<GetResolvedGrains>d__1:MoveNext ()
System.Linq.Enumerable:Any<Verse.Sound.ResolvedGrain> (System.Collections.Generic.IEnumerable`1<Verse.Sound.ResolvedGrain>)
ModErrorChecker.ModErrorChecker:CheckSounds ()
ModErrorChecker.ModErrorChecker/<StartChecks>d__1:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

Grain couldn't resolve: Clip not found at Ambience/RitualSustainers/Ritual_Sustainer_Hedonism_Loop
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.Sound.AudioGrain_Clip/<GetResolvedGrains>d__1:MoveNext ()
System.Linq.Enumerable:Any<Verse.Sound.ResolvedGrain> (System.Collections.Generic.IEnumerable`1<Verse.Sound.ResolvedGrain>)
ModErrorChecker.ModErrorChecker:CheckSounds ()
ModErrorChecker.ModErrorChecker/<StartChecks>d__1:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

Could not load UnityEngine.Texture2D at Ambience/RitualSustainers/Ritual_Sustainer_Eschatologist_Loop in any active mod or in base resources.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
(wrapper dynamic-method) Verse.ContentFinder`1<UnityEngine.Texture2D>:Verse.ContentFinder`1[[UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]].Get_Patch1 (string,bool)
Verse.Sound.AudioGrain_Clip/<GetResolvedGrains>d__1:MoveNext ()
System.Linq.Enumerable:Any<Verse.Sound.ResolvedGrain> (System.Collections.Generic.IEnumerable`1<Verse.Sound.ResolvedGrain>)
ModErrorChecker.ModErrorChecker:CheckSounds ()
ModErrorChecker.ModErrorChecker/<StartChecks>d__1:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

Grain couldn't resolve: Clip not found at Ambience/RitualSustainers/Ritual_Sustainer_Eschatologist_Loop
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.Sound.AudioGrain_Clip/<GetResolvedGrains>d__1:MoveNext ()
System.Linq.Enumerable:Any<Verse.Sound.ResolvedGrain> (System.Collections.Generic.IEnumerable`1<Verse.Sound.ResolvedGrain>)
ModErrorChecker.ModErrorChecker:CheckSounds ()
ModErrorChecker.ModErrorChecker/<StartChecks>d__1:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

Could not load UnityEngine.Texture2D at Ambience/RitualSustainers/Ritual_Sustainer_CultOfPersonality_Loop in any active mod or in base resources.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
(wrapper dynamic-method) Verse.ContentFinder`1<UnityEngine.Texture2D>:Verse.ContentFinder`1[[UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]].Get_Patch1 (string,bool)
Verse.Sound.AudioGrain_Clip/<GetResolvedGrains>d__1:MoveNext ()
System.Linq.Enumerable:Any<Verse.Sound.ResolvedGrain> (System.Collections.Generic.IEnumerable`1<Verse.Sound.ResolvedGrain>)
ModErrorChecker.ModErrorChecker:CheckSounds ()
ModErrorChecker.ModErrorChecker/<StartChecks>d__1:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

Grain couldn't resolve: Clip not found at Ambience/RitualSustainers/Ritual_Sustainer_CultOfPersonality_Loop
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.Sound.AudioGrain_Clip/<GetResolvedGrains>d__1:MoveNext ()
System.Linq.Enumerable:Any<Verse.Sound.ResolvedGrain> (System.Collections.Generic.IEnumerable`1<Verse.Sound.ResolvedGrain>)
ModErrorChecker.ModErrorChecker:CheckSounds ()
ModErrorChecker.ModErrorChecker/<StartChecks>d__1:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

Could not load UnityEngine.Texture2D at Ambience/RitualSustainers/Ritual_Sustainer_Pantheism_Loop in any active mod or in base resources.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
(wrapper dynamic-method) Verse.ContentFinder`1<UnityEngine.Texture2D>:Verse.ContentFinder`1[[UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]].Get_Patch1 (string,bool)
Verse.Sound.AudioGrain_Clip/<GetResolvedGrains>d__1:MoveNext ()
System.Linq.Enumerable:Any<Verse.Sound.ResolvedGrain> (System.Collections.Generic.IEnumerable`1<Verse.Sound.ResolvedGrain>)
ModErrorChecker.ModErrorChecker:CheckSounds ()
ModErrorChecker.ModErrorChecker/<StartChecks>d__1:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

Grain couldn't resolve: Clip not found at Ambience/RitualSustainers/Ritual_Sustainer_Pantheism_Loop
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.Sound.AudioGrain_Clip/<GetResolvedGrains>d__1:MoveNext ()
System.Linq.Enumerable:Any<Verse.Sound.ResolvedGrain> (System.Collections.Generic.IEnumerable`1<Verse.Sound.ResolvedGrain>)
ModErrorChecker.ModErrorChecker:CheckSounds ()
ModErrorChecker.ModErrorChecker/<StartChecks>d__1:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

Could not load UnityEngine.Texture2D at Ambience/RitualSustainers/Ritual_Sustainer_Omnism_Loop in any active mod or in base resources.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
(wrapper dynamic-method) Verse.ContentFinder`1<UnityEngine.Texture2D>:Verse.ContentFinder`1[[UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]].Get_Patch1 (string,bool)
Verse.Sound.AudioGrain_Clip/<GetResolvedGrains>d__1:MoveNext ()
System.Linq.Enumerable:Any<Verse.Sound.ResolvedGrain> (System.Collections.Generic.IEnumerable`1<Verse.Sound.ResolvedGrain>)
ModErrorChecker.ModErrorChecker:CheckSounds ()
ModErrorChecker.ModErrorChecker/<StartChecks>d__1:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

Grain couldn't resolve: Clip not found at Ambience/RitualSustainers/Ritual_Sustainer_Omnism_Loop
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.Sound.AudioGrain_Clip/<GetResolvedGrains>d__1:MoveNext ()
System.Linq.Enumerable:Any<Verse.Sound.ResolvedGrain> (System.Collections.Generic.IEnumerable`1<Verse.Sound.ResolvedGrain>)
ModErrorChecker.ModErrorChecker:CheckSounds ()
ModErrorChecker.ModErrorChecker/<StartChecks>d__1:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

Could not load UnityEngine.Texture2D at Ambience/RitualSustainers/Ritual_Sustainer_Agnosticism_Loop in any active mod or in base resources.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
(wrapper dynamic-method) Verse.ContentFinder`1<UnityEngine.Texture2D>:Verse.ContentFinder`1[[UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]].Get_Patch1 (string,bool)
Verse.Sound.AudioGrain_Clip/<GetResolvedGrains>d__1:MoveNext ()
System.Linq.Enumerable:Any<Verse.Sound.ResolvedGrain> (System.Collections.Generic.IEnumerable`1<Verse.Sound.ResolvedGrain>)
ModErrorChecker.ModErrorChecker:CheckSounds ()
ModErrorChecker.ModErrorChecker/<StartChecks>d__1:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

Grain couldn't resolve: Clip not found at Ambience/RitualSustainers/Ritual_Sustainer_Agnosticism_Loop
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.Sound.AudioGrain_Clip/<GetResolvedGrains>d__1:MoveNext ()
System.Linq.Enumerable:Any<Verse.Sound.ResolvedGrain> (System.Collections.Generic.IEnumerable`1<Verse.Sound.ResolvedGrain>)
ModErrorChecker.ModErrorChecker:CheckSounds ()
ModErrorChecker.ModErrorChecker/<StartChecks>d__1:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

Could not load UnityEngine.Texture2D at Ambience/RitualSustainers/Ritual_Sustainer_SecularSpirituality_Loop in any active mod or in base resources.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
(wrapper dynamic-method) Verse.ContentFinder`1<UnityEngine.Texture2D>:Verse.ContentFinder`1[[UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]].Get_Patch1 (string,bool)
Verse.Sound.AudioGrain_Clip/<GetResolvedGrains>d__1:MoveNext ()
System.Linq.Enumerable:Any<Verse.Sound.ResolvedGrain> (System.Collections.Generic.IEnumerable`1<Verse.Sound.ResolvedGrain>)
ModErrorChecker.ModErrorChecker:CheckSounds ()
ModErrorChecker.ModErrorChecker/<StartChecks>d__1:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

Grain couldn't resolve: Clip not found at Ambience/RitualSustainers/Ritual_Sustainer_SecularSpirituality_Loop
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.Sound.AudioGrain_Clip/<GetResolvedGrains>d__1:MoveNext ()
System.Linq.Enumerable:Any<Verse.Sound.ResolvedGrain> (System.Collections.Generic.IEnumerable`1<Verse.Sound.ResolvedGrain>)
ModErrorChecker.ModErrorChecker:CheckSounds ()
ModErrorChecker.ModErrorChecker/<StartChecks>d__1:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

Could not load UnityEngine.Texture2D at Ambience/RitualSustainers/Ritual_Sustainer_Orgy in any active mod or in base resources.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
(wrapper dynamic-method) Verse.ContentFinder`1<UnityEngine.Texture2D>:Verse.ContentFinder`1[[UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]].Get_Patch1 (string,bool)
Verse.Sound.AudioGrain_Clip/<GetResolvedGrains>d__1:MoveNext ()
System.Linq.Enumerable:Any<Verse.Sound.ResolvedGrain> (System.Collections.Generic.IEnumerable`1<Verse.Sound.ResolvedGrain>)
ModErrorChecker.ModErrorChecker:CheckSounds ()
ModErrorChecker.ModErrorChecker/<StartChecks>d__1:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

Grain couldn't resolve: Clip not found at Ambience/RitualSustainers/Ritual_Sustainer_Orgy
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.Sound.AudioGrain_Clip/<GetResolvedGrains>d__1:MoveNext ()
System.Linq.Enumerable:Any<Verse.Sound.ResolvedGrain> (System.Collections.Generic.IEnumerable`1<Verse.Sound.ResolvedGrain>)
ModErrorChecker.ModErrorChecker:CheckSounds ()
ModErrorChecker.ModErrorChecker/<StartChecks>d__1:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

Could not load UnityEngine.Texture2D at Ambience/RitualSustainers/Ritual_Sustainer_InsectoidHymn in any active mod or in base resources.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
(wrapper dynamic-method) Verse.ContentFinder`1<UnityEngine.Texture2D>:Verse.ContentFinder`1[[UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]].Get_Patch1 (string,bool)
Verse.Sound.AudioGrain_Clip/<GetResolvedGrains>d__1:MoveNext ()
System.Linq.Enumerable:Any<Verse.Sound.ResolvedGrain> (System.Collections.Generic.IEnumerable`1<Verse.Sound.ResolvedGrain>)
ModErrorChecker.ModErrorChecker:CheckSounds ()
ModErrorChecker.ModErrorChecker/<StartChecks>d__1:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

Grain couldn't resolve: Clip not found at Ambience/RitualSustainers/Ritual_Sustainer_InsectoidHymn
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.Sound.AudioGrain_Clip/<GetResolvedGrains>d__1:MoveNext ()
System.Linq.Enumerable:Any<Verse.Sound.ResolvedGrain> (System.Collections.Generic.IEnumerable`1<Verse.Sound.ResolvedGrain>)
ModErrorChecker.ModErrorChecker:CheckSounds ()
ModErrorChecker.ModErrorChecker/<StartChecks>d__1:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

Could not load UnityEngine.Texture2D at VDE_GooPop in any active mod or in base resources.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
(wrapper dynamic-method) Verse.ContentFinder`1<UnityEngine.Texture2D>:Verse.ContentFinder`1[[UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]].Get_Patch1 (string,bool)
Verse.Sound.AudioGrain_Clip/<GetResolvedGrains>d__1:MoveNext ()
System.Linq.Enumerable:Any<Verse.Sound.ResolvedGrain> (System.Collections.Generic.IEnumerable`1<Verse.Sound.ResolvedGrain>)
ModErrorChecker.ModErrorChecker:CheckSounds ()
ModErrorChecker.ModErrorChecker/<StartChecks>d__1:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

Grain couldn't resolve: Clip not found at VDE_GooPop
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.Sound.AudioGrain_Clip/<GetResolvedGrains>d__1:MoveNext ()
System.Linq.Enumerable:Any<Verse.Sound.ResolvedGrain> (System.Collections.Generic.IEnumerable`1<Verse.Sound.ResolvedGrain>)
ModErrorChecker.ModErrorChecker:CheckSounds ()
ModErrorChecker.ModErrorChecker/<StartChecks>d__1:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

Could not load UnityEngine.Texture2D at AG_Helixien/AG_Helixien_Corpse_Squish in any active mod or in base resources.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
(wrapper dynamic-method) Verse.ContentFinder`1<UnityEngine.Texture2D>:Verse.ContentFinder`1[[UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]].Get_Patch1 (string,bool)
Verse.Sound.AudioGrain_Clip/<GetResolvedGrains>d__1:MoveNext ()
System.Linq.Enumerable:Any<Verse.Sound.ResolvedGrain> (System.Collections.Generic.IEnumerable`1<Verse.Sound.ResolvedGrain>)
ModErrorChecker.ModErrorChecker:CheckSounds ()
ModErrorChecker.ModErrorChecker/<StartChecks>d__1:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

Grain couldn't resolve: Clip not found at AG_Helixien/AG_Helixien_Corpse_Squish
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.Sound.AudioGrain_Clip/<GetResolvedGrains>d__1:MoveNext ()
System.Linq.Enumerable:Any<Verse.Sound.ResolvedGrain> (System.Collections.Generic.IEnumerable`1<Verse.Sound.ResolvedGrain>)
ModErrorChecker.ModErrorChecker:CheckSounds ()
ModErrorChecker.ModErrorChecker/<StartChecks>d__1:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

Could not load UnityEngine.Texture2D at AG_Rocks/AG_Rocks in any active mod or in base resources.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
(wrapper dynamic-method) Verse.ContentFinder`1<UnityEngine.Texture2D>:Verse.ContentFinder`1[[UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]].Get_Patch1 (string,bool)
Verse.Sound.AudioGrain_Clip/<GetResolvedGrains>d__1:MoveNext ()
System.Linq.Enumerable:Any<Verse.Sound.ResolvedGrain> (System.Collections.Generic.IEnumerable`1<Verse.Sound.ResolvedGrain>)
ModErrorChecker.ModErrorChecker:CheckSounds ()
ModErrorChecker.ModErrorChecker/<StartChecks>d__1:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

Grain couldn't resolve: Clip not found at AG_Rocks/AG_Rocks
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.Sound.AudioGrain_Clip/<GetResolvedGrains>d__1:MoveNext ()
System.Linq.Enumerable:Any<Verse.Sound.ResolvedGrain> (System.Collections.Generic.IEnumerable`1<Verse.Sound.ResolvedGrain>)
ModErrorChecker.ModErrorChecker:CheckSounds ()
ModErrorChecker.ModErrorChecker/<StartChecks>d__1:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

Could not load UnityEngine.Texture2D at AG_Lightning/AG_Lightning in any active mod or in base resources.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
(wrapper dynamic-method) Verse.ContentFinder`1<UnityEngine.Texture2D>:Verse.ContentFinder`1[[UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]].Get_Patch1 (string,bool)
Verse.Sound.AudioGrain_Clip/<GetResolvedGrains>d__1:MoveNext ()
System.Linq.Enumerable:Any<Verse.Sound.ResolvedGrain> (System.Collections.Generic.IEnumerable`1<Verse.Sound.ResolvedGrain>)
ModErrorChecker.ModErrorChecker:CheckSounds ()
ModErrorChecker.ModErrorChecker/<StartChecks>d__1:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

Grain couldn't resolve: Clip not found at AG_Lightning/AG_Lightning
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.Sound.AudioGrain_Clip/<GetResolvedGrains>d__1:MoveNext ()
System.Linq.Enumerable:Any<Verse.Sound.ResolvedGrain> (System.Collections.Generic.IEnumerable`1<Verse.Sound.ResolvedGrain>)
ModErrorChecker.ModErrorChecker:CheckSounds ()
ModErrorChecker.ModErrorChecker/<StartChecks>d__1:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

Could not load UnityEngine.Texture2D at AG_Petrify/AG_Petrify in any active mod or in base resources.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
(wrapper dynamic-method) Verse.ContentFinder`1<UnityEngine.Texture2D>:Verse.ContentFinder`1[[UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]].Get_Patch1 (string,bool)
Verse.Sound.AudioGrain_Clip/<GetResolvedGrains>d__1:MoveNext ()
System.Linq.Enumerable:Any<Verse.Sound.ResolvedGrain> (System.Collections.Generic.IEnumerable`1<Verse.Sound.ResolvedGrain>)
ModErrorChecker.ModErrorChecker:CheckSounds ()
ModErrorChecker.ModErrorChecker/<StartChecks>d__1:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

Grain couldn't resolve: Clip not found at AG_Petrify/AG_Petrify
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.Sound.AudioGrain_Clip/<GetResolvedGrains>d__1:MoveNext ()
System.Linq.Enumerable:Any<Verse.Sound.ResolvedGrain> (System.Collections.Generic.IEnumerable`1<Verse.Sound.ResolvedGrain>)
ModErrorChecker.ModErrorChecker:CheckSounds ()
ModErrorChecker.ModErrorChecker/<StartChecks>d__1:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

Could not load UnityEngine.Texture2D at AG_Acid/AG_Acid in any active mod or in base resources.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
(wrapper dynamic-method) Verse.ContentFinder`1<UnityEngine.Texture2D>:Verse.ContentFinder`1[[UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]].Get_Patch1 (string,bool)
Verse.Sound.AudioGrain_Clip/<GetResolvedGrains>d__1:MoveNext ()
System.Linq.Enumerable:Any<Verse.Sound.ResolvedGrain> (System.Collections.Generic.IEnumerable`1<Verse.Sound.ResolvedGrain>)
ModErrorChecker.ModErrorChecker:CheckSounds ()
ModErrorChecker.ModErrorChecker/<StartChecks>d__1:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

Grain couldn't resolve: Clip not found at AG_Acid/AG_Acid
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.Sound.AudioGrain_Clip/<GetResolvedGrains>d__1:MoveNext ()
System.Linq.Enumerable:Any<Verse.Sound.ResolvedGrain> (System.Collections.Generic.IEnumerable`1<Verse.Sound.ResolvedGrain>)
ModErrorChecker.ModErrorChecker:CheckSounds ()
ModErrorChecker.ModErrorChecker/<StartChecks>d__1:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

Could not load UnityEngine.Texture2D at AG_Throw/AG_Throw in any active mod or in base resources.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
(wrapper dynamic-method) Verse.ContentFinder`1<UnityEngine.Texture2D>:Verse.ContentFinder`1[[UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]].Get_Patch1 (string,bool)
Verse.Sound.AudioGrain_Clip/<GetResolvedGrains>d__1:MoveNext ()
System.Linq.Enumerable:Any<Verse.Sound.ResolvedGrain> (System.Collections.Generic.IEnumerable`1<Verse.Sound.ResolvedGrain>)
ModErrorChecker.ModErrorChecker:CheckSounds ()
ModErrorChecker.ModErrorChecker/<StartChecks>d__1:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

Grain couldn't resolve: Clip not found at AG_Throw/AG_Throw
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.Sound.AudioGrain_Clip/<GetResolvedGrains>d__1:MoveNext ()
System.Linq.Enumerable:Any<Verse.Sound.ResolvedGrain> (System.Collections.Generic.IEnumerable`1<Verse.Sound.ResolvedGrain>)
ModErrorChecker.ModErrorChecker:CheckSounds ()
ModErrorChecker.ModErrorChecker/<StartChecks>d__1:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

Could not load UnityEngine.Texture2D at AG_Teratogenic/AG_Healing in any active mod or in base resources.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
(wrapper dynamic-method) Verse.ContentFinder`1<UnityEngine.Texture2D>:Verse.ContentFinder`1[[UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]].Get_Patch1 (string,bool)
Verse.Sound.AudioGrain_Clip/<GetResolvedGrains>d__1:MoveNext ()
System.Linq.Enumerable:Any<Verse.Sound.ResolvedGrain> (System.Collections.Generic.IEnumerable`1<Verse.Sound.ResolvedGrain>)
ModErrorChecker.ModErrorChecker:CheckSounds ()
ModErrorChecker.ModErrorChecker/<StartChecks>d__1:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

Grain couldn't resolve: Clip not found at AG_Teratogenic/AG_Healing
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.Sound.AudioGrain_Clip/<GetResolvedGrains>d__1:MoveNext ()
System.Linq.Enumerable:Any<Verse.Sound.ResolvedGrain> (System.Collections.Generic.IEnumerable`1<Verse.Sound.ResolvedGrain>)
ModErrorChecker.ModErrorChecker:CheckSounds ()
ModErrorChecker.ModErrorChecker/<StartChecks>d__1:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

Could not load UnityEngine.Texture2D at AG_Teratogenic/AG_Transfer in any active mod or in base resources.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
(wrapper dynamic-method) Verse.ContentFinder`1<UnityEngine.Texture2D>:Verse.ContentFinder`1[[UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]].Get_Patch1 (string,bool)
Verse.Sound.AudioGrain_Clip/<GetResolvedGrains>d__1:MoveNext ()
System.Linq.Enumerable:Any<Verse.Sound.ResolvedGrain> (System.Collections.Generic.IEnumerable`1<Verse.Sound.ResolvedGrain>)
ModErrorChecker.ModErrorChecker:CheckSounds ()
ModErrorChecker.ModErrorChecker/<StartChecks>d__1:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

Grain couldn't resolve: Clip not found at AG_Teratogenic/AG_Transfer
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.Sound.AudioGrain_Clip/<GetResolvedGrains>d__1:MoveNext ()
System.Linq.Enumerable:Any<Verse.Sound.ResolvedGrain> (System.Collections.Generic.IEnumerable`1<Verse.Sound.ResolvedGrain>)
ModErrorChecker.ModErrorChecker:CheckSounds ()
ModErrorChecker.ModErrorChecker/<StartChecks>d__1:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

Could not load UnityEngine.Texture2D at AG_Teratogenic/AG_Hediff in any active mod or in base resources.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
(wrapper dynamic-method) Verse.ContentFinder`1<UnityEngine.Texture2D>:Verse.ContentFinder`1[[UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]].Get_Patch1 (string,bool)
Verse.Sound.AudioGrain_Clip/<GetResolvedGrains>d__1:MoveNext ()
System.Linq.Enumerable:Any<Verse.Sound.ResolvedGrain> (System.Collections.Generic.IEnumerable`1<Verse.Sound.ResolvedGrain>)
ModErrorChecker.ModErrorChecker:CheckSounds ()
ModErrorChecker.ModErrorChecker/<StartChecks>d__1:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

Grain couldn't resolve: Clip not found at AG_Teratogenic/AG_Hediff
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.Sound.AudioGrain_Clip/<GetResolvedGrains>d__1:MoveNext ()
System.Linq.Enumerable:Any<Verse.Sound.ResolvedGrain> (System.Collections.Generic.IEnumerable`1<Verse.Sound.ResolvedGrain>)
ModErrorChecker.ModErrorChecker:CheckSounds ()
ModErrorChecker.ModErrorChecker/<StartChecks>d__1:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

Could not load UnityEngine.Texture2D at metalGlint in any active mod or in base resources.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
(wrapper dynamic-method) Verse.ContentFinder`1<UnityEngine.Texture2D>:Verse.ContentFinder`1[[UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]].Get_Patch1 (string,bool)
Verse.Sound.AudioGrain_Clip/<GetResolvedGrains>d__1:MoveNext ()
System.Linq.Enumerable:Any<Verse.Sound.ResolvedGrain> (System.Collections.Generic.IEnumerable`1<Verse.Sound.ResolvedGrain>)
ModErrorChecker.ModErrorChecker:CheckSounds ()
ModErrorChecker.ModErrorChecker/<StartChecks>d__1:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

Grain couldn't resolve: Clip not found at metalGlint
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.Sound.AudioGrain_Clip/<GetResolvedGrains>d__1:MoveNext ()
System.Linq.Enumerable:Any<Verse.Sound.ResolvedGrain> (System.Collections.Generic.IEnumerable`1<Verse.Sound.ResolvedGrain>)
ModErrorChecker.ModErrorChecker:CheckSounds ()
ModErrorChecker.ModErrorChecker/<StartChecks>d__1:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

Could not load UnityEngine.Texture2D at snapback in any active mod or in base resources.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
(wrapper dynamic-method) Verse.ContentFinder`1<UnityEngine.Texture2D>:Verse.ContentFinder`1[[UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]].Get_Patch1 (string,bool)
Verse.Sound.AudioGrain_Clip/<GetResolvedGrains>d__1:MoveNext ()
System.Linq.Enumerable:Any<Verse.Sound.ResolvedGrain> (System.Collections.Generic.IEnumerable`1<Verse.Sound.ResolvedGrain>)
ModErrorChecker.ModErrorChecker:CheckSounds ()
ModErrorChecker.ModErrorChecker/<StartChecks>d__1:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

Grain couldn't resolve: Clip not found at snapback
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.Sound.AudioGrain_Clip/<GetResolvedGrains>d__1:MoveNext ()
System.Linq.Enumerable:Any<Verse.Sound.ResolvedGrain> (System.Collections.Generic.IEnumerable`1<Verse.Sound.ResolvedGrain>)
ModErrorChecker.ModErrorChecker:CheckSounds ()
ModErrorChecker.ModErrorChecker/<StartChecks>d__1:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

Could not load UnityEngine.Texture2D at swish in any active mod or in base resources.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
(wrapper dynamic-method) Verse.ContentFinder`1<UnityEngine.Texture2D>:Verse.ContentFinder`1[[UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]].Get_Patch1 (string,bool)
Verse.Sound.AudioGrain_Clip/<GetResolvedGrains>d__1:MoveNext ()
System.Linq.Enumerable:Any<Verse.Sound.ResolvedGrain> (System.Collections.Generic.IEnumerable`1<Verse.Sound.ResolvedGrain>)
ModErrorChecker.ModErrorChecker:CheckSounds ()
ModErrorChecker.ModErrorChecker/<StartChecks>d__1:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

Grain couldn't resolve: Clip not found at swish
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.Sound.AudioGrain_Clip/<GetResolvedGrains>d__1:MoveNext ()
System.Linq.Enumerable:Any<Verse.Sound.ResolvedGrain> (System.Collections.Generic.IEnumerable`1<Verse.Sound.ResolvedGrain>)
ModErrorChecker.ModErrorChecker:CheckSounds ()
ModErrorChecker.ModErrorChecker/<StartChecks>d__1:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

Could not load UnityEngine.Texture2D at DBH/vacuumtoilet in any active mod or in base resources.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
(wrapper dynamic-method) Verse.ContentFinder`1<UnityEngine.Texture2D>:Verse.ContentFinder`1[[UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]].Get_Patch1 (string,bool)
Verse.Sound.AudioGrain_Clip/<GetResolvedGrains>d__1:MoveNext ()
System.Linq.Enumerable:Any<Verse.Sound.ResolvedGrain> (System.Collections.Generic.IEnumerable`1<Verse.Sound.ResolvedGrain>)
ModErrorChecker.ModErrorChecker:CheckSounds ()
ModErrorChecker.ModErrorChecker/<StartChecks>d__1:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

Grain couldn't resolve: Clip not found at DBH/vacuumtoilet
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.Sound.AudioGrain_Clip/<GetResolvedGrains>d__1:MoveNext ()
System.Linq.Enumerable:Any<Verse.Sound.ResolvedGrain> (System.Collections.Generic.IEnumerable`1<Verse.Sound.ResolvedGrain>)
ModErrorChecker.ModErrorChecker:CheckSounds ()
ModErrorChecker.ModErrorChecker/<StartChecks>d__1:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

Could not load UnityEngine.Texture2D at DBH/drain in any active mod or in base resources.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
(wrapper dynamic-method) Verse.ContentFinder`1<UnityEngine.Texture2D>:Verse.ContentFinder`1[[UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]].Get_Patch1 (string,bool)
Verse.Sound.AudioGrain_Clip/<GetResolvedGrains>d__1:MoveNext ()
System.Linq.Enumerable:Any<Verse.Sound.ResolvedGrain> (System.Collections.Generic.IEnumerable`1<Verse.Sound.ResolvedGrain>)
ModErrorChecker.ModErrorChecker:CheckSounds ()
ModErrorChecker.ModErrorChecker/<StartChecks>d__1:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

Grain couldn't resolve: Clip not found at DBH/drain
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.Sound.AudioGrain_Clip/<GetResolvedGrains>d__1:MoveNext ()
System.Linq.Enumerable:Any<Verse.Sound.ResolvedGrain> (System.Collections.Generic.IEnumerable`1<Verse.Sound.ResolvedGrain>)
ModErrorChecker.ModErrorChecker:CheckSounds ()
ModErrorChecker.ModErrorChecker/<StartChecks>d__1:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

Could not load UnityEngine.Texture2D at DBH/sewage in any active mod or in base resources.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
(wrapper dynamic-method) Verse.ContentFinder`1<UnityEngine.Texture2D>:Verse.ContentFinder`1[[UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]].Get_Patch1 (string,bool)
Verse.Sound.AudioGrain_Clip/<GetResolvedGrains>d__1:MoveNext ()
System.Linq.Enumerable:Any<Verse.Sound.ResolvedGrain> (System.Collections.Generic.IEnumerable`1<Verse.Sound.ResolvedGrain>)
ModErrorChecker.ModErrorChecker:CheckSounds ()
ModErrorChecker.ModErrorChecker/<StartChecks>d__1:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

Grain couldn't resolve: Clip not found at DBH/sewage
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.Sound.AudioGrain_Clip/<GetResolvedGrains>d__1:MoveNext ()
System.Linq.Enumerable:Any<Verse.Sound.ResolvedGrain> (System.Collections.Generic.IEnumerable`1<Verse.Sound.ResolvedGrain>)
ModErrorChecker.ModErrorChecker:CheckSounds ()
ModErrorChecker.ModErrorChecker/<StartChecks>d__1:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

Could not load UnityEngine.Texture2D at DBH/washingmachine in any active mod or in base resources.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
(wrapper dynamic-method) Verse.ContentFinder`1<UnityEngine.Texture2D>:Verse.ContentFinder`1[[UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]].Get_Patch1 (string,bool)
Verse.Sound.AudioGrain_Clip/<GetResolvedGrains>d__1:MoveNext ()
System.Linq.Enumerable:Any<Verse.Sound.ResolvedGrain> (System.Collections.Generic.IEnumerable`1<Verse.Sound.ResolvedGrain>)
ModErrorChecker.ModErrorChecker:CheckSounds ()
ModErrorChecker.ModErrorChecker/<StartChecks>d__1:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

Grain couldn't resolve: Clip not found at DBH/washingmachine
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.Sound.AudioGrain_Clip/<GetResolvedGrains>d__1:MoveNext ()
System.Linq.Enumerable:Any<Verse.Sound.ResolvedGrain> (System.Collections.Generic.IEnumerable`1<Verse.Sound.ResolvedGrain>)
ModErrorChecker.ModErrorChecker:CheckSounds ()
ModErrorChecker.ModErrorChecker/<StartChecks>d__1:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

Could not load UnityEngine.Texture2D at DBH/sprinkler in any active mod or in base resources.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
(wrapper dynamic-method) Verse.ContentFinder`1<UnityEngine.Texture2D>:Verse.ContentFinder`1[[UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]].Get_Patch1 (string,bool)
Verse.Sound.AudioGrain_Clip/<GetResolvedGrains>d__1:MoveNext ()
System.Linq.Enumerable:Any<Verse.Sound.ResolvedGrain> (System.Collections.Generic.IEnumerable`1<Verse.Sound.ResolvedGrain>)
ModErrorChecker.ModErrorChecker:CheckSounds ()
ModErrorChecker.ModErrorChecker/<StartChecks>d__1:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

Grain couldn't resolve: Clip not found at DBH/sprinkler
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.Sound.AudioGrain_Clip/<GetResolvedGrains>d__1:MoveNext ()
System.Linq.Enumerable:Any<Verse.Sound.ResolvedGrain> (System.Collections.Generic.IEnumerable`1<Verse.Sound.ResolvedGrain>)
ModErrorChecker.ModErrorChecker:CheckSounds ()
ModErrorChecker.ModErrorChecker/<StartChecks>d__1:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

Could not load UnityEngine.Texture2D at DBH/shower in any active mod or in base resources.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
(wrapper dynamic-method) Verse.ContentFinder`1<UnityEngine.Texture2D>:Verse.ContentFinder`1[[UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]].Get_Patch1 (string,bool)
Verse.Sound.AudioGrain_Clip/<GetResolvedGrains>d__1:MoveNext ()
System.Linq.Enumerable:Any<Verse.Sound.ResolvedGrain> (System.Collections.Generic.IEnumerable`1<Verse.Sound.ResolvedGrain>)
ModErrorChecker.ModErrorChecker:CheckSounds ()
ModErrorChecker.ModErrorChecker/<StartChecks>d__1:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

Grain couldn't resolve: Clip not found at DBH/shower
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.Sound.AudioGrain_Clip/<GetResolvedGrains>d__1:MoveNext ()
System.Linq.Enumerable:Any<Verse.Sound.ResolvedGrain> (System.Collections.Generic.IEnumerable`1<Verse.Sound.ResolvedGrain>)
ModErrorChecker.ModErrorChecker:CheckSounds ()
ModErrorChecker.ModErrorChecker/<StartChecks>d__1:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

Could not load UnityEngine.Texture2D at DBH/sewageLoop in any active mod or in base resources.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
(wrapper dynamic-method) Verse.ContentFinder`1<UnityEngine.Texture2D>:Verse.ContentFinder`1[[UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]].Get_Patch1 (string,bool)
Verse.Sound.AudioGrain_Clip/<GetResolvedGrains>d__1:MoveNext ()
System.Linq.Enumerable:Any<Verse.Sound.ResolvedGrain> (System.Collections.Generic.IEnumerable`1<Verse.Sound.ResolvedGrain>)
ModErrorChecker.ModErrorChecker:CheckSounds ()
ModErrorChecker.ModErrorChecker/<StartChecks>d__1:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

Grain couldn't resolve: Clip not found at DBH/sewageLoop
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.Sound.AudioGrain_Clip/<GetResolvedGrains>d__1:MoveNext ()
System.Linq.Enumerable:Any<Verse.Sound.ResolvedGrain> (System.Collections.Generic.IEnumerable`1<Verse.Sound.ResolvedGrain>)
ModErrorChecker.ModErrorChecker:CheckSounds ()
ModErrorChecker.ModErrorChecker/<StartChecks>d__1:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

Could not load UnityEngine.Texture2D at DBH/hottub in any active mod or in base resources.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
(wrapper dynamic-method) Verse.ContentFinder`1<UnityEngine.Texture2D>:Verse.ContentFinder`1[[UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]].Get_Patch1 (string,bool)
Verse.Sound.AudioGrain_Clip/<GetResolvedGrains>d__1:MoveNext ()
System.Linq.Enumerable:Any<Verse.Sound.ResolvedGrain> (System.Collections.Generic.IEnumerable`1<Verse.Sound.ResolvedGrain>)
ModErrorChecker.ModErrorChecker:CheckSounds ()
ModErrorChecker.ModErrorChecker/<StartChecks>d__1:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

Grain couldn't resolve: Clip not found at DBH/hottub
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.Sound.AudioGrain_Clip/<GetResolvedGrains>d__1:MoveNext ()
System.Linq.Enumerable:Any<Verse.Sound.ResolvedGrain> (System.Collections.Generic.IEnumerable`1<Verse.Sound.ResolvedGrain>)
ModErrorChecker.ModErrorChecker:CheckSounds ()
ModErrorChecker.ModErrorChecker/<StartChecks>d__1:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

Could not load UnityEngine.Texture2D at DBH/plunger in any active mod or in base resources.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
(wrapper dynamic-method) Verse.ContentFinder`1<UnityEngine.Texture2D>:Verse.ContentFinder`1[[UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]].Get_Patch1 (string,bool)
Verse.Sound.AudioGrain_Clip/<GetResolvedGrains>d__1:MoveNext ()
System.Linq.Enumerable:Any<Verse.Sound.ResolvedGrain> (System.Collections.Generic.IEnumerable`1<Verse.Sound.ResolvedGrain>)
ModErrorChecker.ModErrorChecker:CheckSounds ()
ModErrorChecker.ModErrorChecker/<StartChecks>d__1:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

Grain couldn't resolve: Clip not found at DBH/plunger
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.Sound.AudioGrain_Clip/<GetResolvedGrains>d__1:MoveNext ()
System.Linq.Enumerable:Any<Verse.Sound.ResolvedGrain> (System.Collections.Generic.IEnumerable`1<Verse.Sound.ResolvedGrain>)
ModErrorChecker.ModErrorChecker:CheckSounds ()
ModErrorChecker.ModErrorChecker/<StartChecks>d__1:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

plunging (mod Dubs Bad Hygiene) sound is missing resolved grains and will not work properly.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
ModErrorChecker.ModErrorChecker/<StartChecks>d__1:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

hottub_Ambience (mod Dubs Bad Hygiene) sound is missing resolved grains and will not work properly.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
ModErrorChecker.ModErrorChecker/<StartChecks>d__1:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

sewage_Ambience (mod Dubs Bad Hygiene) sound is missing resolved grains and will not work properly.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
ModErrorChecker.ModErrorChecker/<StartChecks>d__1:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

shower_Ambience (mod Dubs Bad Hygiene) sound is missing resolved grains and will not work properly.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
ModErrorChecker.ModErrorChecker/<StartChecks>d__1:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

sprinklers (mod Dubs Bad Hygiene) sound is missing resolved grains and will not work properly.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
ModErrorChecker.ModErrorChecker/<StartChecks>d__1:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

washingmachine (mod Dubs Bad Hygiene) sound is missing resolved grains and will not work properly.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
ModErrorChecker.ModErrorChecker/<StartChecks>d__1:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

SewageStart (mod Dubs Bad Hygiene) sound is missing resolved grains and will not work properly.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
ModErrorChecker.ModErrorChecker/<StartChecks>d__1:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

DrainHole (mod Dubs Bad Hygiene) sound is missing resolved grains and will not work properly.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
ModErrorChecker.ModErrorChecker/<StartChecks>d__1:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

vacuumtoilet (mod Dubs Bad Hygiene) sound is missing resolved grains and will not work properly.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
ModErrorChecker.ModErrorChecker/<StartChecks>d__1:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

ApplySnap (mod Camera+) sound is missing resolved grains and will not work properly.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
ModErrorChecker.ModErrorChecker/<StartChecks>d__1:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

SnapBack (mod Camera+) sound is missing resolved grains and will not work properly.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
ModErrorChecker.ModErrorChecker/<StartChecks>d__1:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

AllowToolMetalGlint (mod Allow Tool) sound is missing resolved grains and will not work properly.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
ModErrorChecker.ModErrorChecker/<StartChecks>d__1:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

AG_Hediff (mod Alpha Genes) sound is missing resolved grains and will not work properly.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
ModErrorChecker.ModErrorChecker/<StartChecks>d__1:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

AG_Transfer (mod Alpha Genes) sound is missing resolved grains and will not work properly.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
ModErrorChecker.ModErrorChecker/<StartChecks>d__1:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

AG_Healing (mod Alpha Genes) sound is missing resolved grains and will not work properly.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
ModErrorChecker.ModErrorChecker/<StartChecks>d__1:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

AG_Throw (mod Alpha Genes) sound is missing resolved grains and will not work properly.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
ModErrorChecker.ModErrorChecker/<StartChecks>d__1:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

AG_Acid (mod Alpha Genes) sound is missing resolved grains and will not work properly.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
ModErrorChecker.ModErrorChecker/<StartChecks>d__1:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

AG_Petrify (mod Alpha Genes) sound is missing resolved grains and will not work properly.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
ModErrorChecker.ModErrorChecker/<StartChecks>d__1:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

AG_Lightning (mod Alpha Genes) sound is missing resolved grains and will not work properly.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
ModErrorChecker.ModErrorChecker/<StartChecks>d__1:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

AG_Rocks (mod Alpha Genes) sound is missing resolved grains and will not work properly.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
ModErrorChecker.ModErrorChecker/<StartChecks>d__1:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

AG_HelixienCorpseSound (mod Alpha Genes) sound is missing resolved grains and will not work properly.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
ModErrorChecker.ModErrorChecker/<StartChecks>d__1:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

VDE_GooPop (mod Vanilla Ideology Expanded - Dryads) sound is missing resolved grains and will not work properly.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
ModErrorChecker.ModErrorChecker/<StartChecks>d__1:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

VME_RitualSustainer_InsectoidHymn (mod Vanilla Ideology Expanded - Memes and Structures) sound is missing resolved grains and will not work properly.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
ModErrorChecker.ModErrorChecker/<StartChecks>d__1:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

VME_RitualSustainer_Orgy (mod Vanilla Ideology Expanded - Memes and Structures) sound is missing resolved grains and will not work properly.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
ModErrorChecker.ModErrorChecker/<StartChecks>d__1:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

VME_RitualSustainer_SecularSpirituality (mod Vanilla Ideology Expanded - Memes and Structures) sound is missing resolved grains and will not work properly.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
ModErrorChecker.ModErrorChecker/<StartChecks>d__1:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

VME_RitualSustainer_Agnostic (mod Vanilla Ideology Expanded - Memes and Structures) sound is missing resolved grains and will not work properly.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
ModErrorChecker.ModErrorChecker/<StartChecks>d__1:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

VME_RitualSustainer_Omnist (mod Vanilla Ideology Expanded - Memes and Structures) sound is missing resolved grains and will not work properly.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
ModErrorChecker.ModErrorChecker/<StartChecks>d__1:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

VME_RitualSustainer_Pantheist (mod Vanilla Ideology Expanded - Memes and Structures) sound is missing resolved grains and will not work properly.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
ModErrorChecker.ModErrorChecker/<StartChecks>d__1:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

VME_RitualSustainer_CultOfPersonality (mod Vanilla Ideology Expanded - Memes and Structures) sound is missing resolved grains and will not work properly.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
ModErrorChecker.ModErrorChecker/<StartChecks>d__1:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

VME_RitualSustainer_Eschatological (mod Vanilla Ideology Expanded - Memes and Structures) sound is missing resolved grains and will not work properly.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
ModErrorChecker.ModErrorChecker/<StartChecks>d__1:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

VME_RitualSustainer_Hedonist (mod Vanilla Ideology Expanded - Memes and Structures) sound is missing resolved grains and will not work properly.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
ModErrorChecker.ModErrorChecker/<StartChecks>d__1:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

VME_RitualSustainer_Eldritch (mod Vanilla Ideology Expanded - Memes and Structures) sound is missing resolved grains and will not work properly.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
ModErrorChecker.ModErrorChecker/<StartChecks>d__1:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

VME_RitualSustainer_Esotericism (mod Vanilla Ideology Expanded - Memes and Structures) sound is missing resolved grains and will not work properly.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
ModErrorChecker.ModErrorChecker/<StartChecks>d__1:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

VME_RitualSustainer_Shintao (mod Vanilla Ideology Expanded - Memes and Structures) sound is missing resolved grains and will not work properly.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
ModErrorChecker.ModErrorChecker/<StartChecks>d__1:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

VME_RitualSustainer_Authoritarian (mod Vanilla Ideology Expanded - Memes and Structures) sound is missing resolved grains and will not work properly.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
ModErrorChecker.ModErrorChecker/<StartChecks>d__1:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

VME_RitualSustainer_Corporate (mod Vanilla Ideology Expanded - Memes and Structures) sound is missing resolved grains and will not work properly.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
ModErrorChecker.ModErrorChecker/<StartChecks>d__1:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

VME_RitualSustainer_Serketist (mod Vanilla Ideology Expanded - Memes and Structures) sound is missing resolved grains and will not work properly.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
ModErrorChecker.ModErrorChecker/<StartChecks>d__1:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

[AllowTool] Applied compatibility patch for "Pick Up And Haul"
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
HugsLib.Utils.ModLogger:Message (string,object[])
AllowTool.PickUpAndHaulCompatHandler:Apply ()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Entry:Update ()

[HugsLib] initializing GiddyUpCaravan, BattleMounts, GiddyUpCore, GiddyUpRideAndRoll, LightsOut
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
HugsLib.Utils.ModLogger:Message (string,object[])
HugsLib.HugsLibController:EnumerateChildMods (bool)
HugsLib.HugsLibController:LoadReloadInitialize ()
(wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.RunEventFromAnotherThread_Patch1 (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Initializing LightsOut [2022.12.1.0]
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
LightsOut.Boilerplate.ModSettings:DefsLoaded ()
HugsLib.HugsLibController:OnDefsLoaded ()
HugsLib.HugsLibController:LoadReloadInitialize ()
(wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.RunEventFromAnotherThread_Patch1 (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

<color=orange>[LightsOut - Debug]</color> applying mod compatibility patch: Wall Lights
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
LightsOut.Common.DebugLogger:LogInfo (string,string)
LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatch (LightsOut.Patches.ModCompatibility.ICompatibilityPatch)
LightsOut.Patches.ModCompatibility.ModCompatibilityManager:LoadCompatibilityPatches ()
LightsOut.Boilerplate.ModSettings:DefsLoaded ()
HugsLib.HugsLibController:OnDefsLoaded ()
HugsLib.HugsLibController:LoadReloadInitialize ()
(wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.RunEventFromAnotherThread_Patch1 (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

<color=orange>[LightsOut - Debug]</color> component applied: Patch GetRoom for Wall Lights
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
LightsOut.Common.DebugLogger:LogInfo (string,string)
LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatchComponent (LightsOut.Patches.ModCompatibility.ICompatibilityPatchComponent)
LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatch (LightsOut.Patches.ModCompatibility.ICompatibilityPatch)
LightsOut.Patches.ModCompatibility.ModCompatibilityManager:LoadCompatibilityPatches ()
LightsOut.Boilerplate.ModSettings:DefsLoaded ()
HugsLib.HugsLibController:OnDefsLoaded ()
HugsLib.HugsLibController:LoadReloadInitialize ()
(wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.RunEventFromAnotherThread_Patch1 (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

<color=orange>[LightsOut - Debug]</color> applying mod compatibility patch: Modded Glowers
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
LightsOut.Common.DebugLogger:LogInfo (string,string)
LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatch (LightsOut.Patches.ModCompatibility.ICompatibilityPatch)
LightsOut.Patches.ModCompatibility.ModCompatibilityManager:LoadCompatibilityPatches ()
LightsOut.Boilerplate.ModSettings:DefsLoaded ()
HugsLib.HugsLibController:OnDefsLoaded ()
HugsLib.HugsLibController:LoadReloadInitialize ()
(wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.RunEventFromAnotherThread_Patch1 (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

<color=orange>[LightsOut - Debug]</color> component applied: Patch ShouldBeLitNow for modded glowers
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
LightsOut.Common.DebugLogger:LogInfo (string,string)
LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatchComponent (LightsOut.Patches.ModCompatibility.ICompatibilityPatchComponent)
LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatch (LightsOut.Patches.ModCompatibility.ICompatibilityPatch)
LightsOut.Patches.ModCompatibility.ModCompatibilityManager:LoadCompatibilityPatches ()
LightsOut.Boilerplate.ModSettings:DefsLoaded ()
HugsLib.HugsLibController:OnDefsLoaded ()
HugsLib.HugsLibController:LoadReloadInitialize ()
(wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.RunEventFromAnotherThread_Patch1 (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

<color=orange>[LightsOut - Debug]</color> patching "VanillaFurnitureExpanded - CompGlowerExtended" to count as a glower
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
LightsOut.Common.DebugLogger:LogInfo (string,string)
LightsOut.Patches.ModCompatibility.ModGlowers.PatchShouldBeLitNow:GetPatches (System.Type)
LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatchComponent (LightsOut.Patches.ModCompatibility.ICompatibilityPatchComponent)
LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatch (LightsOut.Patches.ModCompatibility.ICompatibilityPatch)
LightsOut.Patches.ModCompatibility.ModCompatibilityManager:LoadCompatibilityPatches ()
LightsOut.Boilerplate.ModSettings:DefsLoaded ()
HugsLib.HugsLibController:OnDefsLoaded ()
HugsLib.HugsLibController:LoadReloadInitialize ()
(wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.RunEventFromAnotherThread_Patch1 (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

<color=orange>[LightsOut - Debug]</color> patching "VFECore - TerrainComp_Glower" to count as a glower
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
LightsOut.Common.DebugLogger:LogInfo (string,string)
LightsOut.Patches.ModCompatibility.ModGlowers.PatchShouldBeLitNow:GetPatches (System.Type)
LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatchComponent (LightsOut.Patches.ModCompatibility.ICompatibilityPatchComponent)
LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatch (LightsOut.Patches.ModCompatibility.ICompatibilityPatch)
LightsOut.Patches.ModCompatibility.ModCompatibilityManager:LoadCompatibilityPatches ()
LightsOut.Boilerplate.ModSettings:DefsLoaded ()
HugsLib.HugsLibController:OnDefsLoaded ()
HugsLib.HugsLibController:LoadReloadInitialize ()
(wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.RunEventFromAnotherThread_Patch1 (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

<color=orange>[LightsOut - Debug]</color> patching "MURWallLight - CompOffsetGlow" to count as a glower
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
LightsOut.Common.DebugLogger:LogInfo (string,string)
LightsOut.Patches.ModCompatibility.ModGlowers.PatchShouldBeLitNow:GetPatches (System.Type)
LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatchComponent (LightsOut.Patches.ModCompatibility.ICompatibilityPatchComponent)
LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatch (LightsOut.Patches.ModCompatibility.ICompatibilityPatch)
LightsOut.Patches.ModCompatibility.ModCompatibilityManager:LoadCompatibilityPatches ()
LightsOut.Boilerplate.ModSettings:DefsLoaded ()
HugsLib.HugsLibController:OnDefsLoaded ()
HugsLib.HugsLibController:LoadReloadInitialize ()
(wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.RunEventFromAnotherThread_Patch1 (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

<color=orange>[LightsOut - Debug]</color> patching "DubsBadHygiene - ProperGlowerComp" to count as a glower
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
LightsOut.Common.DebugLogger:LogInfo (string,string)
LightsOut.Patches.ModCompatibility.ModGlowers.PatchShouldBeLitNow:GetPatches (System.Type)
LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatchComponent (LightsOut.Patches.ModCompatibility.ICompatibilityPatchComponent)
LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatch (LightsOut.Patches.ModCompatibility.ICompatibilityPatch)
LightsOut.Patches.ModCompatibility.ModCompatibilityManager:LoadCompatibilityPatches ()
LightsOut.Boilerplate.ModSettings:DefsLoaded ()
HugsLib.HugsLibController:OnDefsLoaded ()
HugsLib.HugsLibController:LoadReloadInitialize ()
(wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.RunEventFromAnotherThread_Patch1 (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

<color=orange>[LightsOut - Debug]</color> applying mod compatibility patch: Ideology
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
LightsOut.Common.DebugLogger:LogInfo (string,string)
LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatch (LightsOut.Patches.ModCompatibility.ICompatibilityPatch)
LightsOut.Patches.ModCompatibility.ModCompatibilityManager:LoadCompatibilityPatches ()
LightsOut.Boilerplate.ModSettings:DefsLoaded ()
HugsLib.HugsLibController:OnDefsLoaded ()
HugsLib.HugsLibController:LoadReloadInitialize ()
(wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.RunEventFromAnotherThread_Patch1 (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

<color=orange>[LightsOut - Debug]</color> component applied: Patch Count for RitualOutcomeComp_NumActiveLoudspeakers
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
LightsOut.Common.DebugLogger:LogInfo (string,string)
LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatchComponent (LightsOut.Patches.ModCompatibility.ICompatibilityPatchComponent)
LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatch (LightsOut.Patches.ModCompatibility.ICompatibilityPatch)
LightsOut.Patches.ModCompatibility.ModCompatibilityManager:LoadCompatibilityPatches ()
LightsOut.Boilerplate.ModSettings:DefsLoaded ()
HugsLib.HugsLibController:OnDefsLoaded ()
HugsLib.HugsLibController:LoadReloadInitialize ()
(wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.RunEventFromAnotherThread_Patch1 (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

<color=orange>[LightsOut - Debug]</color> component applied: Patch PostPawnSetup for Loudspeaker
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
LightsOut.Common.DebugLogger:LogInfo (string,string)
LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatchComponent (LightsOut.Patches.ModCompatibility.ICompatibilityPatchComponent)
LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatch (LightsOut.Patches.ModCompatibility.ICompatibilityPatch)
LightsOut.Patches.ModCompatibility.ModCompatibilityManager:LoadCompatibilityPatches ()
LightsOut.Boilerplate.ModSettings:DefsLoaded ()
HugsLib.HugsLibController:OnDefsLoaded ()
HugsLib.HugsLibController:LoadReloadInitialize ()
(wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.RunEventFromAnotherThread_Patch1 (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

<color=orange>[LightsOut - Debug]</color> component applied: Patch Tick for RitualOutcomeComp_NumActiveLoudspeakers
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
LightsOut.Common.DebugLogger:LogInfo (string,string)
LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatchComponent (LightsOut.Patches.ModCompatibility.ICompatibilityPatchComponent)
LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatch (LightsOut.Patches.ModCompatibility.ICompatibilityPatch)
LightsOut.Patches.ModCompatibility.ModCompatibilityManager:LoadCompatibilityPatches ()
LightsOut.Boilerplate.ModSettings:DefsLoaded ()
HugsLib.HugsLibController:OnDefsLoaded ()
HugsLib.HugsLibController:LoadReloadInitialize ()
(wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.RunEventFromAnotherThread_Patch1 (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

<color=orange>[LightsOut - Debug]</color> applying mod compatibility patch: DubsBadHygiene
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
LightsOut.Common.DebugLogger:LogInfo (string,string)
LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatch (LightsOut.Patches.ModCompatibility.ICompatibilityPatch)
LightsOut.Patches.ModCompatibility.ModCompatibilityManager:LoadCompatibilityPatches ()
LightsOut.Boilerplate.ModSettings:DefsLoaded ()
HugsLib.HugsLibController:OnDefsLoaded ()
HugsLib.HugsLibController:LoadReloadInitialize ()
(wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.RunEventFromAnotherThread_Patch1 (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

<color=orange>[LightsOut - Debug]</color> applying mod compatibility patch: Colony Manager
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
LightsOut.Common.DebugLogger:LogInfo (string,string)
LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatch (LightsOut.Patches.ModCompatibility.ICompatibilityPatch)
LightsOut.Patches.ModCompatibility.ModCompatibilityManager:LoadCompatibilityPatches ()
LightsOut.Boilerplate.ModSettings:DefsLoaded ()
HugsLib.HugsLibController:OnDefsLoaded ()
HugsLib.HugsLibController:LoadReloadInitialize ()
(wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.RunEventFromAnotherThread_Patch1 (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

<color=orange>[LightsOut - Debug]</color> component applied: Patch IsTable to ignore AI Manager
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
LightsOut.Common.DebugLogger:LogInfo (string,string)
LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatchComponent (LightsOut.Patches.ModCompatibility.ICompatibilityPatchComponent)
LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatch (LightsOut.Patches.ModCompatibility.ICompatibilityPatch)
LightsOut.Patches.ModCompatibility.ModCompatibilityManager:LoadCompatibilityPatches ()
LightsOut.Boilerplate.ModSettings:DefsLoaded ()
HugsLib.HugsLibController:OnDefsLoaded ()
HugsLib.HugsLibController:LoadReloadInitialize ()
(wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.RunEventFromAnotherThread_Patch1 (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

[/spoiler]

Key SM
Key SM
Группы пользователя
Пользователи
  • Сообщений: 7
  • Последний визит:
    29 марта 2023 в 17:00

Упс, не получилось со спойлером, ну и ладно.
Как понял мод combat update 1.4 то ли глючный, то ли слишком много всего разного, из за чего совместимость хромает

 

yellows
yellows
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Проверенные
  • Сообщений: 55
  • Последний визит:
    Сегодня в 09:27

убрать RimThreaded который конфликтует с половиной мастерской стима, потом вроде dubs bad hyiene  не загрузил 2д текстуры из-за другого мода и не загрузились звуки у vanilla ideology expaned - dryads.

Вот даже в логах написало что потенциальные конфликты у римтреадед

Potential RimThreaded mod conflicts :
---Patch method: RimThreaded.RW_Patches.Pawn_PathFollower_Patch Boolean CostToMoveIntoCell(Int32 ByRef, Verse.Pawn, Verse.IntVec3)---
RimThreaded priority: 0
owner: OskarPotocki.VFECore - priority: 400

Key SM
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  • Сообщений: 7
  • Последний визит:
    29 марта 2023 в 17:00
yellows:

убрать RimThreaded который конфликтует с половиной мастерской стима, потом вроде dubs bad hyiene  не загрузил 2д текстуры из-за другого мода и не загрузились звуки у vanilla ideology expaned - dryads.

Вот даже в логах написало что потенциальные конфликты у римтреадед

Potential RimThreaded mod conflicts :
---Patch method: RimThreaded.RW_Patches.Pawn_PathFollower_Patch Boolean CostToMoveIntoCell(Int32 ByRef, Verse.Pawn, Verse.IntVec3)---
RimThreaded priority: 0
owner: OskarPotocki.VFECore - priority: 400

Благодарю

Key SM
Key SM
Группы пользователя
Пользователи
  • Сообщений: 7
  • Последний визит:
    29 марта 2023 в 17:00
yellows:

убрать RimThreaded который конфликтует с половиной мастерской стима, потом вроде dubs bad hyiene  не загрузил 2д текстуры из-за другого мода и не загрузились звуки у vanilla ideology expaned - dryads.

Вот даже в логах написало что потенциальные конфликты у римтреадед

Potential RimThreaded mod conflicts :
---Patch method: RimThreaded.RW_Patches.Pawn_PathFollower_Patch Boolean CostToMoveIntoCell(Int32 ByRef, Verse.Pawn, Verse.IntVec3)---
RimThreaded priority: 0
owner: OskarPotocki.VFECore - priority: 400

Убрал его, поставил обратно combat update 1.4, появилась такая ошибка

 

XML RimWorld.StatDef defines the same field twice: parts.

Field contents: 1.11.0510.970.920.870.8.

Whole XML:

Key SM
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    29 марта 2023 в 17:00

XML RimWorld.StatDef defines the same field twice: parts.

Field contents: 1.11.0510.970.920.870.8.

Whole XML:

<StatDef><defName>RangedWeapon_Cooldown</defName><label>ranged cooldown</label><description>How long it takes to recover after firing this weapon.</description><category>Weapon_Ranged</category><defaultBaseValue>1</defaultBaseValue><minValue>0.01</minValue><toStringStyle>FloatTwo</toStringStyle><formatString>{0} s</formatString><showIfUndefined>false</showIfUndefined><displayPriorityInCategory>5106</displayPriorityInCategory><scenarioRandomizable>true</scenarioRandomizable><parts><li Class="VFECore.Misc.StatPart_Ammo" /></parts><parts><li Class="StatPart_Quality"><factorAwful>1.1</factorAwful><factorPoor>1.05</factorPoor><factorNormal>1</factorNormal><factorGood>0.97</factorGood><factorExcellent>0.92</factorExcellent><factorMasterwork>0.87</factorMasterwork><factorLegendary>0.8</factorLegendary></li></parts><skillNeedFactors><li Class="SkillNeed_Direct"><skill>Shooting</skill><valuesPerLevel><li>1.15</li><li>1.11</li><li>1.10</li><li>1.07</li><li>1.05</li><li>1.03</li><li>1.0</li><li>0.96</li><li>0.94</li><li>0.92</li><li>0.90</li><li>0.88</li><li>0.86</li><li>0.84</li><li>0.82</li><li>0.80</li><li>0.78</li><li>0.76</li><li>0.74</li><li>0.72</li><li>0.70</li></valuesPerLevel></li></skillNeedFactors></StatDef>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<RimWorld.StatDef> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<RimWorld.StatDef> (System.Xml.XmlNode,bool)
(wrapper dynamic-method) Verse.DirectXmlLoader:Verse.DirectXmlLoader.DefFromNode_Patch1 (System.Xml.XmlNode,Verse.LoadableXmlAsset)
Verse.LoadedModManager:ParseAndProcessXML (System.Xml.XmlDocument,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>)
Verse.LoadedModManager:LoadAllActiveMods ()
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Не полностью скопировал, жаль нельзя изменять сообщения.

 

Slave master
Slave master
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    Сегодня в 18:08

Скинь мод лист, а то не хочется с лога смотреть все моды.

yellows
yellows
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    Сегодня в 09:27

Если прям сильно нужен комбат то ставь аналог. СЕ или Yayo's Combat 3.

 Я использую Yayo's Combat 3 ибо задолбаешся патчи совместимости для СЕ искать.

Логи неполные возможно  VFECore конфликтует с комбатом, это нужно самую новую версию ванила фреймворк експандед ставить и самую новую версию римки если не поможет то заменить аналогом.

Slave master
Slave master
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Yao's Combat, Mortar Accuracy, Combat update. Первый переработает немного систему стрельбы, с ним почти все моды совместимы. Второй переключит навык мортир со стрельбы на умственное дело, либо оба сразу. Третий увеличит шансы попадания вблизи и до 100% если цель на след клетке. Вот и замена СЕ. С Yayo всё равно бичара-луковая прошьёт шею твоего архотек-мена.

EliotProo
EliotProo
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    26 июля 2023 в 15:13

На чистой римке, переустановленной раз 10 с полной очисткой от всего, что с ней в принципе связано, такой прикол ни у кого не возникал?(Проверку файлов делал, МОДОВ НЕТ!)(Недавно перешел с пиратки на лицензию, отблагодарил разрабов *Тихо вздыхает*. Лицензия в стиме. На пиратки такого сраму не было. Последняя обнова не при чем и до неё было).

Редактировалось: 2 раза (Последний: 13 апреля 2023 в 23:01)
yellows
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Иван Рожнов:

На чистой римке, переустановленной раз 10 с полной очисткой от всего, что с ней в принципе связано, такой прикол ни у кого не возникал?(Проверку файлов делал, МОДОВ НЕТ!)(Недавно перешел с пиратки на лицензию, отблагодарил разрабов *Тихо вздыхает*. Лицензия в стиме. На пиратки такого сраму не было. Последняя обнова не при чем и до неё было).

Ты на лицензию поставил пиратские DLC или купил?

EliotProo
EliotProo
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    26 июля 2023 в 15:13

Длс лицензионные, покупал это дело комплектом всë. Я ч-з режим разраба и мод лист так же делал имитацию их отсутсвия. Отключал ч-з вкладку моды. Но отключай не отключай, имитируй не имитируй, всë едино эта хрень вылазит

Редактировалось: 4 раза (Последний: 16 апреля 2023 в 16:17)
Sizaxis
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    25 июня 2024 в 18:53

Invalid argument count for _numCase, expected 0 arguments. Full string: Начало с {0_numCase ? человеком : людьми : людьми}.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.GrammarResolverSimple:ResolveNumCase (string,string,string)
Verse.GrammarResolverSimple:TryResolveSymbol (object,string,string,Verse.TaggedString&,string)
Verse.GrammarResolverSimple:TryResolveInner (Verse.TaggedString,int,System.Text.StringBuilder,System.Collections.Generic.List`1<string>,System.Collections.Generic.List`1<object>,bool)
Verse.GrammarResolverSimple:Formatted (Verse.TaggedString,System.Collections.Generic.List`1<string>,System.Collections.Generic.List`1<object>)
Verse.GrammarResolverSimpleStringExtensions:Formatted (string,Verse.NamedArgument)
Verse.GrammarResolverSimpleStringExtensions:Formatted (Verse.TaggedString,Verse.NamedArgument)
Verse.TranslatorFormattedStringExtensions:Translate (string,Verse.NamedArgument)
RimWorld.ScenPart_ConfigPage_ConfigureStartingPawns:Summary (RimWorld.Scenario)
RimWorld.Scenario:GetFullInformationText ()
RimWorld.ScenarioUI:DrawScenarioInfo (UnityEngine.Rect,RimWorld.Scenario,UnityEngine.Vector2&)
RimWorld.Page_SelectScenario:DoWindowContents (UnityEngine.Rect)
Verse.Window:InnerWindowOnGUI (int)
UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)


Такая байда при попытке начать новую игру.
Могу проигнорить и дальше создавать но всё же напрягает

Sizaxis
Sizaxis
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    25 июня 2024 в 18:53
Sizaxis:

Invalid argument count for _numCase, expected 0 arguments. Full string: Начало с {0_numCase ? человеком : людьми : людьми}.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.GrammarResolverSimple:ResolveNumCase (string,string,string)
Verse.GrammarResolverSimple:TryResolveSymbol (object,string,string,Verse.TaggedString&,string)
Verse.GrammarResolverSimple:TryResolveInner (Verse.TaggedString,int,System.Text.StringBuilder,System.Collections.Generic.List`1<string>,System.Collections.Generic.List`1<object>,bool)
Verse.GrammarResolverSimple:Formatted (Verse.TaggedString,System.Collections.Generic.List`1<string>,System.Collections.Generic.List`1<object>)
Verse.GrammarResolverSimpleStringExtensions:Formatted (string,Verse.NamedArgument)
Verse.GrammarResolverSimpleStringExtensions:Formatted (Verse.TaggedString,Verse.NamedArgument)
Verse.TranslatorFormattedStringExtensions:Translate (string,Verse.NamedArgument)
RimWorld.ScenPart_ConfigPage_ConfigureStartingPawns:Summary (RimWorld.Scenario)
RimWorld.Scenario:GetFullInformationText ()
RimWorld.ScenarioUI:DrawScenarioInfo (UnityEngine.Rect,RimWorld.Scenario,UnityEngine.Vector2&)
RimWorld.Page_SelectScenario:DoWindowContents (UnityEngine.Rect)
Verse.Window:InnerWindowOnGUI (int)
UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)


Такая байда при попытке начать новую игру.
Могу проигнорить и дальше создавать но всё же напрягает

Причина найдена, виноват RimTheme, не знаю почему но как только я поставил его грузится после всех официальных DLC ошибка пропала.

 
 

 

 

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